Posts by Gayforge

    They are used for forging. As you can see most items in the game have a suffix and a postfix, like "Antonius short dagger of Assasination". You can forge any item in the game if you have the required materials and the scrolls learned which represent the suffix or postfix of the desired item. To learn a scroll just drag it onto the profile picture of your char.


    I'd say forging becomes a big thing around lvl 80-90 and above. Bellow that it's not really worth dealing with it as you will progress so fast that you will have to change your equipment way too often to make forging worthwhile

    They could remove all resources from banned accounts. Anyway I think ppl have same eq from lvl200 onward, so whats even the point of red materials?

    That's exactly what I suggested in my ticket. If they have a list of those who cloned why not just reset their horreum and inventory to zero and give them a temporary ban? There could have been thousand plus one better solutions than banning out half of their paying players who stood by them over the past years and produced their profit. My character was at lvl 199 when they banned me and I already had the best possible gear in the game on all of my mercenaries even before I found out about the bug. So exactly what unfair advantage have I gained from the bug? Nothing! Many of us had characters above lvl 200, put countless hours of work and money into them. For many of us a decade of work was ruined in the blink of an eye, and it does not interest GF a least...


    Those who cloned the materials in industrial quantities for months to sold it for real money are still in this game, instead those who tried it out of curiosity during the 3-day interval it went viral and got fixed were banned.


    As they told us not to discuss bans here, I explained this whole situation in 2 very detailed support tickets. In the first one I asked for releasing the ban of those who they unjisticefully locked out of their characters which was auto-declined on the same day, in the second one I requested easing the punishment and brought up possible solutions for the problem. Guess what happened :) They closed my ticket with one single message probably without even reading its content:


    "Please keep you to one ticket open more ticket with the same subject wont help"


    I'm not sure if the guy who handles international tickets is dyslexic and can't understand a piece of text consisting of more than 2 phrases or just doesn't read the tickets on purpose in order to avoid working :) Either way, both cases raise up serious questions about the competence of the support, whose job is supposed to be to represent the interest of their players.

    I was just joking about VPN, but it's sad.
    I remember times when u would grind dungeons only just to beat the arena 1 :)!
    I was considering staying in lower levels for a little bit longer than usual so I can beat those guys with some tricks I know and they don't but it's sad what this game come to.
    I will just grind level now I guess.

    After hitting lvl 100 you will have access to the Underworld. That's where the real game begins :) From that time you can even slow your leveling down by using UW3 costume only and accumulate a huge amount of gold. The market is busier than ever, you can buy the scrolls, maleficas, and materials needed to forge bis equipment for all levels. Joining a strong guild whose members can sell you stuff can be also helpful

    Jesus christ, the auctions are pure cancer seriously, I was trying to get some food and during short time, I was overbidden more than 10 times, this is such a nonsense... I get it for other items, but for such basic item like food, plus you need it to continue playing...


    And the server starts crashing (503) when you start bidding too much.

    I'm pretty close to your level but my server hasn't been merged yet, so I wonder what the situation at the public market is like. Is it possible to get the right amount of food from there or do they get sold instantly? I see a lot of players still having thousands of arena wins and millions of points on the weekly leaderboards, so I wonder how they make it

    Pushing your own characters is bannable. Pushing anyone else is legal. This is what a lot of players abuse. They give the right amount of gold to other players then ask them to give it to their alt. It works similar with materials and items. They put it into their guild's warehouse, ask one of their guildmates to take it out and put it back. This will cause to owner's name to change and makes it eligable for their alts to be taken. I know a player who has more than 20 characters that are interestingly only used at malefica events. You can guess why :)

    They aren't. The emails they sent out about the merges being complete were misleading, even Nightmare admitted that on the discord server and apoligised on behalf of the developers.


    The merges are far from being complete, all of the servers are going to be merged sooner or later. And I'm pretty sure as soon as the team members get more information they will share it immadiately here: Merges 2022


    As long as the developers are silent, all we can do is guess when the merges are most likely to happen, like I did above

    If I needed to make a guess I would say we must wait at least a week. There's no way they would merge servers during Revenge of the death event, as they don't want to mix the highscores of different servers. If they announce more events for the next weeks things will go even slower. Considering merging a set of servers takes about half a day I'm pretty sure there would be some players complaining about why they have to miss those events (even if they are the most useless ones - like more xp in the arena :D ).


    I don't think they will do merges and events at the same time, a considerate solution would be to merge servers at weekdays and announce events for weekends.

    Szia!


    Ha jól tudom most vonják hozzá a lengyel 4x szervereket az s50-hez, ezért nem elérhető.


    A nemzetközi fórumon van egy bejegyzés, amiben rendszeresen frissítik az infókat az összevonások időpontjairól:

    Merges 2022



    Mindenesetre jó tudni, hogy minden alkalommal félnapos leállás várható amikor új szervereket vonnak be.

    I think they temporarily closed registration for those servers due to performance issues. You can't access them unless you already had a charachter on one of the merged servers. However if you open the scoreboard on your own server and change the province number and the country in the url you can check out the players and the guilds on that server.

    My suggestion for that problem would be the following:

    You can own multiple characters on the same server (only trading and item transfers are forbidden between them). You create a guild with each of them. Then you join them with your main character, donate a few million gold, upgrade a few levels on villa medici (also upgrading the warehouse is a good idea). So when you run out of healers in your main guild you just leave and start migrating between your own guilds. And when you're finished you rejoin.

    As far as I know it is not against the rules. Excuse me if it is, but this is what every top guild does in my country :)

    Am I the only one having a feeling that the merges are actually never going to take place? :D Postpone after postpone for the first batch and we don't even have any information for the rest of the servers.

    Just a reminder: we've already seen something like this in 2018 when they promised server merges and other updates in the game, then had to postpone it indefinitely. They came back to the topic 4 years later. Not very promising :D

    I also have my concerns about server merges as I already explained it in another thread, however they are somewhat different to the ones you just mentioned.


    Let me share 3 problems that just came to my mind, that could possibly kill the game if you did the merges in its current state:



    1. Food and auction system:

    To keep up levelling, especially at higher levels it is essential to bet on food in the auction house basically all the time you're online. With Dis Pater's costume, centurion and apollo's pacts players often do hundreds of expedition battles a day, not the mention the ones in the arena to gain more experience from quests. Unfortunately expedition opponents are barely farmable after lvl 160, you're going to lose a lot of hp and and it will require you the bid on foods consistently, otherwise you'll have no chance to improve your charachter. I wonder what will happen if you put hundreds of active players on the same server being able to bid on the same items. It would be catastrophic, and would certainly kill the characters of the ones who refuse to buy hundreds of rubies on a montly basis, to buy out food from the auction or refresh the vendor.


    2. Cheaters, punishment and ban appeals:

    I observe overall weekly highscores just out of curiosity, and I must say I see some really interesting results. I'm not gonna name any players nor servers, but let's get realistic: hitting 15 million points of honor each week, meanwhile reaching over 10k arena wins each and every week is impossible for a human being. The only reason why these players haven't been banned yet is either there are no active GO's in their communities or they are abusing the rules as GO's themselves. (you know there are rumours about some servers). I wonder what will happen to players like this on an international server. Will GO's who hand out bans be responsible for their own communities? If not what if you falsely get banned? How are you going to be able to publish a ban appeal? In my community I experienced it can take WEEKS for a player to get rehabilitated ("It's a voluntary job for us, so you have to be patient" - they say). I don't think it would make things any easier if GO's from several communities would have to get in touch and communicate with each other


    3. Grindstone events (like Walls of Hadrianus or War against Numidians):

    In my community there's a custome: once an event like this takes place players come together and agree in a certain value of maximum points they can reach, in order to make sure as many players finish in the first place as possible, so all of them get the grindstone, the title and other rewards. It often can be problematic even on servers with a smaller player base. Putting tousands of players on the same server would just make it even harder, making it basically impossible to be able to get the title for victory points without spending rubies.


    So these are my main concerns, feel free to add yours if you have any. In my oppinion a merge between community servers or merging internationally into more servers with less players would be a much sustainable solution.

    I completely agree, I actually have many concerns about server merges but this is probably the most crucial one. I think the main problem is that expedition bosses at higher levels are extremly unbalanced. I'm currently at lvl 171 farming Kent's Taximagulus (winning 4 out of 5, still losing about 1/4 of my hp each fight). I don't even try to fight any of the lvl 170 Ford's opponents, because I'd lose so much it wouldn't be worth experience wise to farm them. With active centurion, pacts and DP's costume I do about 360 expedition battles a day and I also fight in the arena every minute to gain more experience from quests.


    To be able to do that consistently it requires me to bid on almost every food items in the auction all the time when I'm online. There's only one player on my server who's able to see my items due to his level and even him alone can cause me a lot of trouble when he outbids me on food or amulets. Now imagine what it will be like when hundreds of players will be able to bid on the same item. It would be catasthrophic for players like me, I honestly don't know how I could be able to keep up levelling without buying hundreds of rubies each month.


    In my oppinion a merge between community servers would have been more sustainable in a long run than merging tousands of players into one server.

    Sziasztok!

    Megpróbálom amennyire lehet röviden összefoglalni a kérdésemet :) 97-es szinten jelenleg szeretnék összedobni egy nari anton-merénylet és táliths-magány itemet, valamint egy piros fegyvert lehetőleg 100 előtt. A problémám az, hogy nem igazán bővelkedek a szükséges narancs nyersikben, pirosban pláne nem :) Az eddigi kovácsolások során mindig próbáltam biztosra menni, mindig megvártam amíg valamelyik klántársam bevásárolt arany malefből majd eladta. De ahogy folyamatosan lankad az aktivitás a szerveremen, úgy egyre kevésbé van lehetőségem ilyesmire.

    Pár hónappal ezelőtt említett valaki a fórumon valami olyasmit, hogy sokkal hatékonyabb az, ha kovácsolás során a szükséges nyersiknek nem a 100%-át töltöd fel olyan színnel, amilyet akarsz, hanem érdemesebb több kovácsolást indítani kisebb eséllyel. Bár a leírtak piros cuccokra vonatkoztak, gondolom kicsiben is működne. Az én esetemben tehát olyan 15-20% narit tennék bele, a többit meg bármi más színű trash nyersivel tölteném fel.

    A kérdésem tehát hogy megérné-e ha így csinálnám? Egyáltalán érdemes-e az én szintemen ilyesmivel foglalkozni, ha a nari droppok nagy részét 102-től fogom kapni az Extersteintól?

    Sry előre is, ha hülyeséget kérdezek :) Próbáltam innen-onnan tájékozódni, mert nem igazán volt eddig tapasztalatom 90 fölött