Posts by SuperM

    How do people go around forging gear that’s 30 levels above them? Like if I wanna forge level 135 weapons at level 110, what’s the best way to go around that? Gotta do during specific events, gold tools and only red mats and just hope the 3% chance goes through?


    Anyone got tips on that? Would appreciate it lol

    What’s the best way to go around the turma build around lev 100?


    I see the guy currently sitting on a 800k jackpot with a samnit healer, only 1,8k healing and sebas gear that doesn’t even make sense on a healer lol

    is it worth trying to max out strength with certain suffixes or is it higher damage to just go full antonius/gaius of asssination to max dexterity and damage on the attackers?

    Got any links to people with insane builds so I can see? Share that too please lol I wanna see

    also curious for best arena builds around level 100. My guild mate got a build that has 22k armour and 700 damage at lev 96…. Does anything even top that until mid 100s? What items should I be looking for in the future?

    What’s the best way to go around the turma build around lev 100?


    I see the guy currently sitting on a 800k jackpot with a samnit healer, only 1,8k healing and sebas gear that doesn’t even make sense on a healer lol


    is it worth trying to max out strength with certain suffixes or is it higher damage to just go full antonius/gaius of asssination to max dexterity and damage on the attackers?

    Got any links to people with insane builds so I can see? Share that too please lol I wanna see


    also curious for best arena builds around level 100. My guild mate got a build that has 22k armour and 700 damage at lev 96…. Does anything even top that until mid 100s? What items should I be looking for in the future?

    https://prnt.sc/rcgems



    If someone can explain this, be grateful. How does he with lower charisma and intelligence have a higher double hit chance? But hey, next battle mine is higher with the same stats.


    The longer I play after my break, the more confused I am with these battles.

    Arena jackpot after level 100 should increase;


    At level 110, it should go up by 10k each hour and the player holding #1 spot should get 10k each hour. At level 120, it should go up by 20k and the player holding it should get 20k each hour, and so on. (Or something else, I'm just giving an example).


    Right now jackpots are worthless as dungeons after level 120, so something could be changed about them.

    I am only worried about my stats.


    http://prnt.sc/rra7a2v


    Most people say I will lose more often than win. I will update them on this training event with about 350M gold so I will be near max, but the problem is armour and damage which I can't increase too much without Sebastianus...

    I still have orange pumpkins from many many years ago, so during the forging events I will be able to forge a lot - but materials are killing me right now. Ive only got 2 of the blue bottles(Don't know the English name of it, essence of some sort) and 0 of typhoon leather in red. After 6 total levels in the last month, on the x5 speed server and I play the UW1 costume nonstop. My luck is actually terrible. LOL

    Well, at level 122 I was missing about 900M gold to get maxed stats so this was my first priority - I should have it done this training event, and then I'll be buying materials from others and that seems to be the only way I'll get any with my luck...


    I am surprised you guys got so much from the previous boss. There's even a player at level 132 on 201 who has his entire turma team covered in Sebas items, at only level 132! That's just crazy lol, at my current rate of finding these materials from the 120 boss I'll have a Sebas set up by level 145. LOL

    I have terrible luck at 127. I went from 122 to 127 since around 13th of January until now, been playing the costume nonstop but I barely have any of those materials in orange, maybe 1 or 2 of each in red..

    Level 130 - Forest Fortress

    Red Gaias dopes

    Red Porcius dopes

    Red Accas dopes

    Are they common drops though? Does orange/red drop rate increase at level 130? I don't think I get that many. Maybe 5 orange items per day, 1 red if I'm lucky and it's not a recipe. From x5 server.

    I have terrible luck at 127. I went from 122 to 127 since around 13th of January until now, been playing the costume nonstop but I barely have any of those materials in orange, maybe 1 or 2 of each in red..

    Red Gaias and Porcius' are the best non-UW only items to smelt for Sebastianus resources, at least for me at level 135. Keep in mind Porcius doesn't give soul essence. Your lack of resources could be due to your level. If you're below level 130 you probably don't get enough of those higher level items to smelt.

    Hmm, so after level 130 the expeditions start to drop more items for these materials? I guess that could get it, Porcius in orange/red is a very rare one for me at 127. Apart from that there's only 1 other item which suffix I can't translate into English but that one is even more rare than porcius lol.

    Ok, bumping this one again. Been playing the UW1 costume 6 days a week for month straight. I play on the s201 so the amount of attacks I do daily is massive. Continuously between 2-3M weekly honor. I smelt everything Lila and better if the materials are good.


    And after a month I barely have any orange/red materials needed for this prefix, don't even get me started how had my inferno materials are looking.


    How the hell do some people manage to have so many of these in red though? There must be something I'm missing lol

    When i have listened to the critics of the pvp battle system, I always ask myself, how would i do it. I think the biggest luck factor is the crit chance. Is simply reducing the crit to numbers like 5-10% going to sort it out for us?

    yep, I have 60% and I often have battles where players with 45% do many more crits than me. And they win with 7k less armour and 200 less damage. Ridiculous.

    A very good change would be the events like what we currently have - it's terrible. Perhaps making it so this type of event would have a higher chance of finding orange/red drops would be good, orange and red drops with good prefix/suffix not just random items, maybe the materials which are rare in high quality as well? I know I would spend rubies to attack monsters that way, lol


    It also needs to be modified because on S201 it seems to be impossible to finish. But increasing the chances of good, high quality item drops would make this event worth playing.

    This was written by my buddy who doesn't have a forum account so I'm copying his message, his link is here



    Gladiatus is a game that is ongoing and extinct to 100%

    More and more players stop playing this game

    It's not just on server 201

    Without it, it looks like this in all countries / in all gladiatus servers


    Gladiatus needs to make more updates in the game .. If players are to continue playing .. And if new players should be able to join gladiatus



    Some examples:

    It must be easier for players in level 100 in the underground to find red things ..

    / Orange.

    Better drops for higher level players .. so it is possible to find the stones of hell .. / cerberus .. orange / red

    New scrolls .. And new armor .. which is better ..


    To be able to do example 100 assignments and get reward: Example

    Silver tools or rubies


    Instead of having to sell 60 pages .. with armor etc .. to pack their gold ..

    Pressing a button will disappear all 60 pages .. and it will turn golden (if you press 1 button)


    Maybe .. Possible

    If gladiatus makes a server "

    Where all players from all countries play .. with their gladiators .. guilds etc


    Also new Dungeons/Expedition for high levels player


    It must be easier for players in level 130- And upwards .. to find hell tests / cerberus .. in all different colors .. also orange / red.


    And sometimes some competitions .. example .. The one who has the highest honor in 7 Days-LIST.. .. week 32 .. wins 10 gold tools ..

    Delete recipes from expedition drops, they suck


    UW costume 2 buffed to have an X% chance of finding orange/red drops?


    Reduce block chance/critical hit chance. This is terrible. You based the entire battle system on luck. ?! What's the point of me spending money then? My battles will be 50/50 - why would this make players spend money? People want to dominate and be the best. The current system doesn't allow this and it's a mistake because too much of it is based on luck, not how good players are.


    Training limit should go up to 10bper level. Current limit is too low and many players have similar stats and this again bases battles on luck.


    Dungeons need big buffs as they currently don't feel worth doing after level 130. Britannia desperately needs them. Perhaps add special items to these dungeons which can only be used on turma characters, so the turma game is changed from the classic it is now? Maybe a guaranteed red item boss from every X times we defeat the dungeon?


    Auction could use some buffs. Feels useless at the moment. Maybe put some items in that are entirely new and can only be found there?


    Special rewards for weekly top 3 most active players sent out on Sunday? Give people a reason to play actively.


    Sorry for the English comment, hopefully it's not an issue ^^