Posts by Skarsburning

    When i have listened to the critics of the pvp battle system, I always ask myself, how would i do it. I think the biggest luck factor is the crit chance. Is simply reducing the crit to numbers like 5-10% going to sort it out for us?

    With all the abandonment of the game and even after I am no longer playing (not because it's not fun but because it's too expensive and repetitive and time consuming) I am sure there is a huge market and desire from the community for such a game as Gladiatus - it is a World of Warcarft (sort of) in a browser!!! I wish i had the dev skills to create one :D

    What you described as boring is actually every MMO :) I actually think that the game is quite engaging and fun before the huge experience requirements to level up hit you. This is where it gets mono for me. Yes, you have underworld and good items but the game is pretty static at this point so the levels you complain are not fun are actually the most diverse :) you find items that are actually an upgrade frequently, you have a new expedition and a dungeon just 5 or 10 levles max ahead of you and ... that's not 1 year ahead but just a few days or a week.... fun times before 100!

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    1. Hi
    2. Where is the easiest to find underworld raw materials in Britain? Add all the other Bosses of the Boss?

    Underworld materials are generally found at random across the world. Your best way is to smelt.


    gladiatus.gamerz-bg.com/materials - use this to find the material you want and see which prefix/suffxi to smelt for it

    I definitely think that the idea is good but if a scroll drops 100% then imagine in a month or two the amount of prefixes/suffixes that will be out there. I certainly think that they are way way too rare now but dropping it from every Dis Pater kill is on the other end of the spectrum.

    I am too in a break from the game. I hit my goal of dinging level 120 which has been a goal of me for the last couple of years. However, dinging level 120 made me lose hope to play anymore. Here are couple of reasons why:


    1. It took me 2 years to level from 100 something to 120. And i have to say, it has been quite a journey but what happened when i dinged 120? I moved to Britannia to fight in an expedition and no dungeon..... and i have to do this another 10 levels until i reach the next expedition, which will probably take me another year if i play seriously. What will i get for all my work and real life money for this 1 year? 4 new mobs with 5%-10% more rewards in terms of gold/honour items. Is it worth it? No.


    2. I over burnt myself ... this is entirely my fault and not Gameforge's. I dinged 2 chars to 120 at the same time, while playing a 3rd one from 1 to 102 (takes a year or two as well) and another one on a speed server (just to see what it's like). Gladiatus, being a great game overall, is not just an ordinary browser game ... it requires a lot of time. Now multiply this x4.... I am a long term Blizzard fan and I've been playing WoW, Diablo and other Blizzard games since 2000 and i think i've not invested as much money in Blizzard than in Gameforge to run my characters. The game is just not fair since Forging came. Yes forging is great addition to the game but it also gave birth to these monstrous characters wearing all Red from top to bottom, not only on their main chars but on all mercs too... Let's face it ... Forging became the only way to properly gear yourself and yes some players have found a way to do it without spending 100s of Euro but most of us ... playing the game as it is ... have to pay 20 euro to try a forge in a respectful manner. I am far from poor but even 100 euro spent for games per month is unreasonable, even if i can afford it. It's just stupid in front of my wife and child.


    3. Speed servers are also a major factor in my lost appetite for the game. Seeing how beneficial they are, i kind of feel that i wasted my 10 years in playing the game when someone can do it 5 times quicker now....


    Although i don't play for 3 months already, i am active on building the site so don't get discouraged to continue sending me feedback. You've all been great and keep it up


    Shame that the last response from GF was January 2018 (1 year ago) telling us that they are working on the game and we haven't heard from them.