Posts by Meliodas

    Hi.


    I think its a bug that has been around for a while:

    *You cannot change the name of a new mercenary, unless you change his battle behavior first*


    So, before changing the name, try changing this to any of the options, then change the name, and then change it back according to what you want him to do.

    Se armo la jaranaaaaaaaaaaaa


    Pelea de mancos :3




    Y hablando de mancos

    Alguien juega League of Legends por casualidad?

    Sho, en LAN y NA, si quieres pasa SN si juegas :3 Ahorita ando mas en tft porque no tengo pc de hace 4 meses :C pero en un par de dias la recupero xd

    And just for the record. There will be nothing relating hellstone, not at 160`s not at 200`s.


    Hellstone is an underworld exclusive resource, but true to be told, it is really not that hard to get considering how few are needed for the most necesary forges. This is of course if you know what to forge and when.


    Getting the first ones is the problem, and then more than half of them will get recycle over and over again since you melt and forge. As long as you dont go crazy forging 35 `Lucius inferno` (example of a resource waste forge) you should be fine. Most of the time you do not need more than 1 per forge when taking good advantage of events.


    I do agree tho, that we need some serious upgrade for the game asap :3


    Good luck

    Nothing new, just increase the amount of Quintas wich is the highest prefix.


    If anything, his red drop rate increases a bit from last boss.


    From my experience up to this point, 120`s is the highest red drop rate zone, then it goes down as you level up, until you hit 160 and it comes back up a bit, not too much, but is definitely higher than 150`s

    First of all, you need critical strike chance at 50%. He has no chance to block crits.


    Then, main focus is to get you damage as high as posible, since he will match you on dmg but not on armor. The more damage your hits do, the more chance you have to beat him. If you play a good amount of time, use Apolo Oil every time you use dis pater 1 armor, with enough quest you can refill the grace needed to use them every time, or mix it with 1 Vulcano oil if not.


    Also you are not going to double strike him ever because of his ridiculous charisma stat. So focus more on having your INT at max over your own charisma, just so you can lower his chances of double striking you.


    However, if you have the resources and you want, you can activate Diana lvl 3 blessing and use Hourglass to finish the initial expedition points from dis pater 1 (lvl 3 diana guaranties you 90% wins) and then just fight cassivelonio for the rest, due to the next and final point:


    The main reason Taxi gives a hard time when getting to 160`s is that, because of his level, he will always have more chance to block attacks than you (Because game gives blocking advantage on fights when ahead on level) unless you are capped at 50%, wich is almost imposible at this level if you want to have 50% crit chance too while not destroying your dmg and armor.


    The only solution to this is leveling up. The closer you get to 170`s the less he will benefit from this and you will start beating him more often.


    Good Luck :3

    Hola :3


    No es un error, están escritas diferente nada más.



    A ver si me puedo explicar bien porque esto confunde a varios y cuesta trabajo:


    El traje te da una regeneracion 100% mas Rapida, en otras palabras "El Doble de rapida".


    Ejemplo: Vas a una velocidad de 100. Ir 100% mas rapido tienes que sumarle a ese 100, su 100%. Osea, 100 + 100 = 200


    Asi que, ir el 100% mas rapido es ir el doble de rapido.



    El bonus de la bola de nieve en tu imagen dice: "-50% de Tiempo de Regeneracion"


    Para que el la regeneracion sea mas rapida, el Tiempo tiene que ser Menos.


    Ejemplo:

    Si se tarda en regenerar 100 segundos, para que la regeneracion sea el Doble de rapida, tiene que ser La Mitad del tiempo.

    Entonces a esos 100, le restas la mitad, que es el 50%. 100 - 50 = 50.



    Conclusión: Una regeneracion 100% mas rapida es igual a -50% de tiempo de regeneracion. Por raro que suene.



    En fin, el texto en el traje dice que hara tu regeneracion 100% mas Rápida, es decir que le tomara Menos tiempo regenerar 1 punto.

    De ahi que la bola diga -50%, y el traje +100%



    Espero se haya entendido, no hay error, recibes tu bonus correctamente. :3


    Y si la explicación tan larga no era necesaria disculpa, quería cubrir la posibilidad jaja.

    Saludos y Feliz Año <3

    Hi :3

    Aplica en todas las formas en las que puedes conseguir un pergamino. Y estas son:

    Fundiendo objetos.

    En expediciones.


    En las mazmorras no se obtienen pergaminos.

    Hola :3


    De acuerdo con la sugerencia. Incluso pondrían cambiarlo por otro tipo de aviso, uno que no genera una ventana emergente y simplemente informe que no se recibira oro de robo.


    Por otro lado, Memnoch, si juegas en PC puedes instalarle a tu navegador web la extensión "Gladiatus Crazy Add On". En una de sus opciones perimte desactivar el aviso de mas de 5 ataques. Por si quieres una solucion externa :3

    Memnoch, Locopuro habla exclusivamente de los servidores de velocidad normal, porque no esta conforme y no tiene idea de como funciona el calculo de actividad.


    El servidor 19 (speed x5) de México, pudo haber terminado el evento sin ningún problema. Sin embargo el server 28 (speed x5) de Francia fue mas activo y termino el evento antes que nosotros. Victoria merecida para ellos.

    Hola Nord1co :3


    Carlos te estaba contestando con una afirmación. No sugiriendo que sería lo mejor.

    El descuento del 83% SI se aplica y se aplica tal y como lo describiste. 40% de campos al maximo. 20% del evento fijo. 20% de los conejos y 3% del traje de neptuno. :3

    Los conejos no pueden "Alargar" el tiempo porque el otro 20% es de un evento fijo para todos. No es un bonus individual que a ti te den y por lo tanto se pueda "alargar" Eso sucede solamente con la combinacion de Conejos + Calabazas porque ambos son bonus individuales que aplican sobre ti. Y se consideran el mismo, por lo tanto se alargan en vez de acumularse los descuentos

    I dont really know if you didnt understand what I explained or I did not undertand your response. So I'm going to clarify.


    To forge:

    First, you choose the scrolls you want on the item, and the type of item. (Prefix, sufix, shield, weapon, etc.)


    Then you click on the "Cost" for using that forging space. (After you click that, at this point, you can cancel, but you dont recover the gold/rubies you paid)

    Now you can put the materials needed for that forge in the spot until is full,l and also you can put in place the forge tools to modify the %.
    (At this point, if you cancel, you get your materials back, and the tools stay in place, but you can just move them back to your bag if you want.)

    Then, you Hit the Forge Button and the forging process starts


    (At this point you can no longer cancel anything. The process has started and there is no way you can recover any of the things you used)
    And what Im saying is that the reason you cannot longer cancel that process is because the forge process has already started and game system already knows the result. whether you had used tools or not. So tools are completely irrelevant on the fact that the result is or is not already know by system.


    As for the Smelting, You cancel the process any time. Because "system" does not decides what you are getting as a result, until that process finishes.

    Hi, I am not management but I think I can kind of confirm it. Based on the following:

    The difference between forging and melting.

    When you smelt something, you can cancel that smelting any time you want as long as you do it before the smelting timer ends. Which to me would mean that the system does not know what sources are you obtaining from that smelting until the smelting is done. And that is when you click Finish and sent to your package.

    As for the forge, once you click "Forge" and it starts forging, the system already knows the result of that try, and even the quality. But is not going to let you know until the timer reaches the end. This is why Forges cannot be canceled. Because result is already compromised.

    So based on that, Smelting results would depend on what the conditions are when the smelting is finished and you send your things to your package.