Posts by marcin223

    Summary of my test run of UW medium costume with centurio on a x5 server.


    The Corrupted World Tree dungeon: 186 fights, 1 orange (flask...) / 64 purple / 121 blue

    In the meantime, taking advantage of the guaranteed loot, expeditions in the Forest Fortress, fighting Callirius: 86 won fights, 1 red (necklace) / 5 orange (all smeltable) / 20 purple / 60 blue


    Well... ¯\_(ツ)_/¯

    (100% drop rate change the math above, but that math is still valid 5 out of 7 days per week).

    i play around 5-6 suits a week not 1 every 5 days, is your data correct? are you not playing with suits?

    It's a direct consequence of server speed. On x1 the costume lasts 2 days with 5 days uw cooldown, on x5 9 hours 36 mins with 24h cooldown. It's one of the reasons I abandoned my x1 110lv char in favor of starting from scratch on a x5 server.

    Well, interesting, not great, unfortunately. Definitely an upgrade over what it used to be. Blue minimum with a huge (50%+?) chance for purple.

    I'm guessing we're gonna have to wait for possible new microevents to be able to fully evaluate the situation. Who knows, rubies in dungeons? Scrolls? For too long have dungeons been kinda forgotten. If they're willing to 'expedition-ify' them, who knows what's next in store.


    Quote

    I guess my point stands the same about UW2 costume, not worth using over UW1.

    Quite likely true in general, but there may be some niche situations when synergy with other ongoing microevents will make it worthwhile. Like, I'm guessing no one uses -50% quest cooldown everyday, but combined with a -50% micro it gets ultra powerful, so...

    I just went to the underworld and a similar quest-related weirdness is happening: despite being at the very end (my next fight is Dis Pater) I'm only getting quests from The Entrance to the Kingdom of the Dead. I've reshuffled the quest list like a hundred times and not once did a quest from another area appear. What is going on?

    Today alone I've refreshed the quests list literally hundreds of times and not once did something like "forest fortress: defeat the boss" appear, even though I've been fighting almost exclusively Cillarius ever since I hit lv130. Even if there is some balancing factor tilting the probabilities of quests related to specific areas based on what one does more frequently, one would expect quests from the other area to still appear every once in a while. But these 4 specific quests don't appear for me at all.

    Hi,

    It's been bugging me for quite a while now but today, with no pantheon cooldown (pact + microevent), it became so blatantly apparent and annoying that I decided to finally ask what is going on.

    Despite me having been fighting Cillarius for more than 4 levels now (I'm 134), the pantheon is missing certain kinds of quests from the Forest Fortress area compared to the Bank of Thames.

    As far as I know, there are 6 kinds of quests in an expedition:

    • defeat the first opponent X times
    • defeat the second opponent X times
    • defeat the third opponent X times
    • defeat the boss
    • defeat everyone at least once
    • defeat any enemy X times

    For the Bank of Thames I'm getting all of them, but for the Forest Fortress only the last two.

    My question is: is there some specific reason that I'm not aware of, that these 4 other quests are missing, or is there a bug? I'd greatly appreciate any info on the matter.

    And here's the worst part of any bug-hunting venture... When the bug disappears on it's own just as unexpectedly as it appeared X/ I'm glad that the smeltery works fine again, but I'm also frustrated, because it probably means that this topic is gonna die and I'm or someone else is gonna stumble upon that problem again, sooner or later :(

    I think I know what kind of error you mean, but I've already found a workaround to it, so it doesn't bother me as much.


    The one I'm talking about in this thread is completely different. It's not that I can't start smelting, it's that once started, the page keeps reloading on it's own and, for some reason, the smeltery is unable to load the time (I can only guess that these two facts are connected). In the picture below there should be the smelting countdown next to the phrase "Pozostały czas" (time remaining), but there is not.

    WGrRz1q_d.webp?maxwidth=760&fidelity=grand


    And just to be clear, updating pretty much everything there is to be updated (OS, software and firmware) is the first thing I do when preparing a new computer.



    In the browser console I'm getting these, but I'm getting them on literally every gladiatus page, so I don''t know if they're connected with the issue.


    [Violation] Avoid using document.write(). https://developers.google.com/…8/removing-document-write

    [Violation] Parser was blocked due to document.write(<script>)

    [Violation] Parser was blocked due to document.write(<script>)

    [Violation] Avoid using document.write(). https://developers.google.com/…8/removing-document-write

    I doubt it's a server thing, because on my mobile everything works just fine. On my PC it worked too, just a couple of hours ago (so I wouldn't blame old codebase or browsers either) but not anymore, on any browser (Opera, Chrome, Edge, Firefox - all the same, reloading loop). The only thing out of the ordinary that I've done in the meantime was a complete reinstallation of my PC, to a state as if it was just brought from the store, but I've got absolutely no idea how that could break gladiatus' smeltery.



    Any suggestions as to how to fix it would be much appreciated.

    I've just encountered an extremely annoying bug I have no idea how to deal with.

    Smeltery doesn't work, it keeps reloading on it's own, and for some reason it's unable to load the smelting time. Doesn't matter whether I use GCA or not, what browser I use (Edge, Chrome, Firefox) or if I'm using Incognito/Private mode, the effect is exactly the same.

    Any suggestions?


    Edit, looks like the bug affects forge and conditioning as well.

    I guess I already know the answer, but I suppose I've got nothing more to lose by just asking, so I'm going to give it a shot. Is there some kind of, I dunno, "one error correction per year" policy or something?:/ I've seen stuff like that in other games. I've lost some valuable packages due to unforeseen circumstances and I'm quite depressed about it. || Maybe forging tools, that give no money when expiring, thus there'd be no issues regarding gold flow or whatever?


    As a side note, I'd be very grateful if you spared me the lecture, 'cause I think that I've been punished harsh enough and have learnt my lesson.

    It's definitely been more than 3 hours, yet the problem persists. What makes it even more annoying is the fact that I haven't entered the password incorrectly, I'm just trying to enter a specific province from the lobby, which I'm undoubtedly properly logged into.


    "Sorry, you tried more passwords than normal users should. To protect accounts with weak passwords you are locked out for a while. If you are not a password guessing bot please come back in three hours (and maybe use the password recovery email instead of guessing). See you later!"


    I've certainly already lost a lot of packages because of that thing... Please, are you going to do something about that, or am I supposed to just keep waiting and lose even more stuff?


    Nightmare  Maeve SOS

    I can't enter the game on any server, neither on my phone nor on my PC, regardless of using wifi/LTE, both in normal browser mode and in incognito/private. I keep being redirected to the lobby. To make things worse, after a few of such redirections I'm getting "Sorry, you tried more passwords than normal users should. To protect accounts with weak passwords you are locked out for a while. If you are not a password guessing bot please come back in three hours (and maybe use the password recovery email instead of guessing). See you later!" on one of my servers. What's going on?

    I'm familiar with the dungeon-only tactic, normally I do only them, but event items, scrolls, forging tools and goods(I mean during [micro]events of course) are only lootable on expeditions, so as rarely as I do them, it's quite nice not to get too much exp, especially when one knows how much of a challenge britannia is, so better later than sooner


    I think that the thread can be closed, since I've found out what i had asked for, thanks everyone.

    when we deactivate an expedition bonus in one of the first three opponents, does the boss' bonus stop working as well?

    since boss' bonuses are dependant on the collection of the previous three and bonus icons of bosses are not clickable, that would seem to be the case, but I'd like to be sure