What about "gear loot boxes"? A box, which contains random gear (not a trash like temporary upgrades, receipes, etc..). The item quality would depend on a player level, starting at let's say 90 % green / 10 % blue on level 1-9 growing to 60 % blue / 38 % purple / 2 % orange on level 80 - 84, then each level raising chance to get orange gear and lowering chance to get blue gear. At level 100 get 1 % on red item and then growing...
You may get that as a reward, or buy for 5 - 10 rubbies. You may buy only let's say 1 - 5 / day. (to prevent this feature from being to powerful).
It would help to get more good gear (or at least materials) and also cold bring some extra money to GF ![]()
Another ideas just would be to improve chance o get quality drop on expeditions ("why I get 10 - 20 recepies each time I use Dispater I. costume on level 111?")
Also some boost for slow servers would help (more exp, better forge chance or higher material drop chance). I play 2 yrs on slow server with mostly orange gear, getting beated by newbies on fast servers full in red underground gear ![]()
And lastly, server merging more often: Fast servers are good to start, but those servers are also quickly dead. In CZ rep we have now 9 servers I gues, first 7 of them having about 30 active players max..