Posts by FrutyX

    There is an error whenever you cancel market goods.

    This does not happen if you cancel 15 items on a single page or less.

    Is it possible to make the default limit set to that?


    Wrong thread buddy, this isn't the GCA thread.


    However I know what you mean and I can answer - this is purely server related, the server is overloaded or simply cannot handle all the requests in a short time, from GCA side, I can't promise anything. This would be better, if it was addressed from Gameforge, or it's on purpose, a requests limit so the server does not crash - unsure currently.

    I could also suggest to display better quality items at merchant. What I mean I use orange light screen at night and I gotta look closely to check if its purple, orange or red item there. I wouldn't mind if it was displayed 'PURPLE', 'ORANGE', 'RED' or whole background could be the color of the item. Right now its green with color circuit around the item. I mean the circuit color around the item is only well visible at day time or without app that change colors of your screen

    Well, this looks kinda bad (as a prototype):



    This even raises a question, what if someone is colorblind? I believe the quality text names would actually look nice:



    You like the text one? Do you want me to create a GitHub feature request issue?

    Jesus christ, the auctions are pure cancer seriously, I was trying to get some food and during short time, I was overbidden more than 10 times, this is such a nonsense... I get it for other items, but for such basic item like food, plus you need it to continue playing...


    And the server starts crashing (503) when you start bidding too much.

    Still miss 1 thing giving my char his own picture like in the old days...

    It keeps hidden the costume you're wearing and personalized your char more you...

    Just for reference, we removed this feature due to vulnerability issues, at least with the way it was implemented back then.


    You know, I kinda wanted this too, however the implementation is rather messy, even if we would fix any vulnerability problems - you have to take in account multiple wearable costumes, their animations (the flickering) and you have to apply it everywhere where your avatar is without breaking other avatars (especially your opponents) or anything else.


    I am not saying it's impossible, but in this case, it's better to keep it at ice.


    Is it an option to sell everything in you bag with just one click for one gold?


    Because you would still need to unpack maybe it would not be seen as a sell bot?


    It would still look like a bot, it's too risky, also moving too many items at the same time will only overload (too many requests) the server and cause server lag.

    Pavard I don't know much about Brave, but what version are you using? 4.3.6 is bugged and did not worked on Chrome, it is advised to use version 4.3.7 that is fixed.


    I can see Brave is running on Chromium, so basically, it should work, other than that, we would have to do some testing, and I can't really say if GCA can support every desktop browser.

    I am using 4.3.7 version but it's bugged on Brave browser. I will try other browsers in weekend


    I was curious, so I installed Brave, downloaded GCA (from Chrome store), logged onto a new account and found out, that GCA is normally working for me.


    Pavard I don't know much about Brave, but what version are you using? 4.3.6 is bugged and did not worked on Chrome, it is advised to use version 4.3.7 that is fixed.


    I can see Brave is running on Chromium, so basically, it should work, other than that, we would have to do some testing, and I can't really say if GCA can support every desktop browser.


    Ye, I might have an idea, it is possible that the update bugged it, but that does not mean it doesn't work, basically like I said in the quote, selecting "Do not show", saving it and then selecting it again should fix it.


    I am not sure what to tell you, I've just been on Chrome, Edge and Firefox - no problem.


    Make sure you have selected this:


    if you have, unselect it, save it and select again.



    If that does not work either, you can try simple stuff like reinstalling GCA or clearing your GCA data + Gladiatus page cookies, restart your browser, you can find more in our Troubleshooting guide: https://github.com/DinoDevs/Gl…tation/Troubleshooting.md



    I hope something helps.

    Ouch, it seems I have awaken into a storm.


    Thanos (the main dev) is already pushing a fix, hopefully it will be out soon. This came a bit unexpected, something must slipped thru our hands, I am sorry for the troubles boys.


    anpektable-at you can disable it by disabling this in the Global settings:



    all Opera is using the Chrome version, you normally get it from Chrome store, but it's currently broken, as said above.

    The discord post from Nightmare says it all, it's the automatic backup, it was shorter before and it had it's own page, now it just an error, so I don't know what you expect.

    Hmm, let me think, I don't think you can lose anything. By opening many chests, you could overload the server with requests, in this case, the server stops responding, meaning it will just stop, the server usually recovers after a while, depends on other factors (current state of the server).


    But this is all theory, obviously I can't test this just like that, so we can only guess, but I wouldn't be worried about losing stuff, the server should not allow it.



    It's somewhere on the forums too I think. I am very surprised how many people are complaining always and mostly around 0:00 and 16:00 because before the merges, this was normal, only difference is, that there used to be a backup page, where it was written, now it only throws an Gateway error. It's like no one played this game before merges.


    One thing is true, and I already reported it, s51 was having problems during the day outside the automatic backup times.


    (Used translator for this one)