Posts by Sheogorath

    En mal : En fait l'armure ne sert à rien dans ce jeu ? Je suis passé de 25 à 28K, je perds toujours autant de combats contre des mecs qui en ont 20/21/23K ... Donc ouai je sais pas, à quoi ça sert de se faire chier à faire de l'armure, c'est comme si en bas level tu pouvais gagner en ayant 0 armure contre un mec qui en avait 8000 ...

    On peut être plus précis que ça.

    Dans un 1v1, 1 point de dégât réduit a le même effet qu'1 dégât infligé à l'adversaire. Mais sur un perso bien équipé, 50% des coups sont critiques et infligent donc 2 fois leurs dégâts. Ce qui veut dire qu'1 point de dégâts vaut en réalité 1.5 dégât (1 + 0.5*1).


    Donc les dégâts sont 50% plus efficaces, et donc plus importants, que l'armure. Est-ce que l'armure est inutile ? Non, mais certainement moins que les dmg.


    On peut noter en revanche que :


    - plus d'armure = moins de dégâts subis en arène et en expédition, donc moins de problèmes de PV, de consommables...

    - plus d'armure = moins de dégâts subis en Enfer, ce qui rend le parcours plus facile et moins coûteux.

    - et enfin, le tank en Turma suit une logique différente puisqu'il prend 4 coups tous les 1 coup qu'il envoie. L'armure y reste donc primordiale.



    En bien, j'ai écrit mon pavé du jour :3

    When you select the "direct attention to oneself" mode, the amount of damage you receive is much higher. That means your opponents focus on fighting the warriors in "direct attention to oneself" mode.

    Everyone knows that. What you didn't understand is that it is not the only effect of this stance; it also increases your damage output by making you focus non-tank ennemies more. That's what we've been talking about in this post

    Part 3 ! Again, some mistakes on the level to be corrected



    - of Agony (59) [T]


    Stats : Dexterity +35% instead of +23 flat, to be corrected according to the scroll pic


    Ressources :

    15x Water of Oblivion

    20x Shadow Rune



    - of Anguish (59) [T]


    Stats : to be corrected

    Armor +392

    Health + 422

    Strength +29%

    Agility +22

    Heal +140


    Ressources :

    22x Water of Oblivion

    7x Cerberus' Pelt

    2x Cuprit

    3x Hellstone



    - of Torture (60)


    Stats : ok


    Ressources :

    13x Cerberus' Pelt

    22x Jasper



    - of the Sphinx (60) [T]


    Stats :

    Damage +4

    Armor + 398

    Strength +26

    Dexterity +17%


    Ressources :

    15x Cerberus' Pelt

    16x Hellstone

    4x Shadow Rune



    - of the God(s) (60) [T]


    Stats :

    Agility +30%

    Charisma +10

    Critical heal +35


    Ressources :

    29x Water of Oblivion

    4 x Cuprit

    2x Jasper



    - of Decay / Decline (60) [T]


    Stats :

    Dexterity +31

    Charisma +35%

    Critical heal +35


    Ressources :

    26x Water of Oblivion

    4x Shadow Rune

    5 x Jasper



    Lastly, please correct the level on "of the Wings" : level 57 (scroll 67).


    Other than that, the last scrolls are already fully showed :)


    Well Skarsburning , seems like you have yet another bit of work :3


    Thank you for the efforts !

    Part 2 ! Pay attention to the levels, a couple of mistakes slipped on the site.



    - of the Unknow : everything ok.


    - of Cerberus (56)


    Stats :

    Strength +10


    Ressources :

    33x Hellstone



    - of the Hydra (56)


    Stats:

    Strength +27%

    Intelligence +18


    Ressources :

    13x Water of Oblivion

    20x Hellstone



    - of Demons (56) [T]


    Stats :

    Health +347

    Strength +18

    Agility +23%

    Charisma +25


    Ressources :

    6x Water of Oblivion

    8x Cuprit

    9x Hellstone

    10x Jasper



    - of the Stone (56) [T]


    Stats :

    Dexterity +17%

    Agility +18


    Ressources :

    16x Cuprite

    17x Shadow Rune



    - of Tartarus (56) [T]


    Stats :

    Constitution -11

    Critical Heal +35


    Ressources :

    33x Water of Oblivion



    - of the Passage / Passing (56) [T]


    Stats :

    Armor +354

    Critical Heal +35


    Ressources :

    25x Water of Oblivion

    8x Cerberus' Pelt



    - of danger (57) [T]


    Stats :

    Strength +31

    Dexterity +10%

    Charisma -25

    Critical hit +17


    Ressources :

    5x Hellstone

    26x Shadow Rune

    4x Jasper



    - of Fear (57) [T, could be Awe/ Dread or anything like that]


    Stats :

    Strength +10

    Constitution -13

    Critical Heal +35


    Ressources :

    32x Water of Oblivion

    2x Hellstone



    - of the Inferno : everything ok


    - of the Snake (58)


    Stats : ok


    Ressources :

    16x Water of Oblivion

    10x Hellstone

    7x Jasper



    - of Torment : everything ok


    - of the Dream (58)


    Stats : ok; though I have flat Charisma +20 instead of +18.


    Ressources :

    3x Cuprit

    13x Shadow Rune

    20x Jasper



    - of Torsion (58)


    Stats : ok


    Ressources :

    8x Water of Oblivion

    13x Hellstone

    13x Jasper



    - of Languor : everything ok



    - of the Abyss (58) [T]


    Stats :

    Blocking +35


    Ressources :

    34x Cuprite



    - of Coercion (58) [T]


    Stats :

    Damage -8

    Armor +348

    Strength +31

    Strength -10%

    Charisma +35%


    Ressources :

    9 x Cerberus' Pelt

    20x Hellstone

    6x Jasper



    - of the Curse (58) [T]


    Stats :

    Strength +35%

    Agility +23

    Constitution +9


    Ressources :

    8x Water of Oblivion

    13x Hellstone

    13x Jasper



    - of Destruction (58) [T]


    Stats :

    Health +405

    Strength -23

    Critical heal +35


    Ressources :

    30x Water of Oblivion

    4x Hellstone



    - of the Apparition (58) [T]


    Stats :

    Damage -7

    Strength +15

    Strength +10%

    Intelligence -15%


    Ressources :

    5x Water of Oblivion

    29x Hellstone



    - of the depths (58) [T]


    Stats :

    Damage +6

    Strength +33

    Agility +11

    Charisma +18

    Critical heal +34


    Ressources :

    20x Water of Oblivion

    1x Cuprit

    11x Hellstone

    2x Jasper



    - of Dread (58) [T]


    Stats :

    Health +351

    Dexterity +18%

    Constitution +5

    Heal +140

    Ladies and gentlemen, brace yourself. I'm starting the Suffix part :3


    The main issue here is that I cannot be certain of the translation of suffix titles. If anyone from the english servers could check the names, that would be lovely :)


    (Note, i will just write "ok" when an information is already on the website; [T] when a title would really need to be checked).


    Let's go for the part 1 !



    - of Cold (51)


    Stats : ok


    Ressources :

    28x Water of Oblivion

    2x Hellstone



    - of Darkness : everything ok


    - of Gloom (52) [T]


    Stats :

    Health +353

    Strength -35%

    Dexterity +38

    Critical hit +12


    Ressources :

    2x Water of Oblivion

    5x Hellstone

    23x Shadow rune



    - of Despair : everything ok



    - of Heat (52)


    Stats :

    Armor +300

    Strength -22%

    Charisma +18

    Healing +140


    Ressources :

    21x Water of Oblivion

    5x Cerberus' Pelt

    3x Hellstone

    2x Jaspe



    - of Misery (52) [T]


    Stats :

    Armor +389

    Strength +19

    Charisma +25

    Charisma -35%


    Ressources :

    13x Cerberus' Pelt

    4x Hellstone

    13x Jaspe



    - of [UNKNOWN TITLE] (53) (its something like "darkness" or "shadows"... But not the same as "of the shadows" nor "of darkness"...) [T]


    Stats :

    Strength +24

    Constitution +5%

    Charisma +5%


    Ressources :

    4x Water of Oblivion

    22x Hellstone

    5x Jaspe



    -of Night (54)


    Stats : ok


    Ressources :

    5x Hellstone

    27x Shadow Rune



    -of the Spirit (54) : everything ok


    - of the Ghost (54) [T]


    Stats :

    Health +321

    Strength +25%

    Constitution +6

    Constitution -5%


    Ressources :

    15x Water of Oblivion

    17x Hellstone



    - of the Scream (54) [T]


    Stats :

    Heal +108

    Critical heal +35


    Ressources :

    32x Water of Oblivion



    - of Dolor / of the Pain ?? (54) [T]


    Stats :

    Strength +10

    Dexterity +19

    Constitution +19%

    Heal +132

    Critical hit +12

    Hardening +18

    Threat +24


    Ressources :

    16x Water of Oblivion

    1x Cerberus' Pelt

    1x Hellstone

    12x Shadow Rune

    3x Jaspe



    - of Judgement (55)


    Stats : confirmed, including the +10 Strength


    Ressources :

    22x Water of Oblivion

    1x Hellstone

    6x Shadow Rune

    4x Jaspe



    - of Acheron (55)


    Stats to be corrected :

    Strength +22

    Agility +31%

    Constitution -10

    Constitution +5%

    Intelligence +25


    Ressources :

    14x Water of Oblivion

    10x Cuprit

    8x Hellstone



    - of the Shadows (55)


    Stats : ok


    Ressources :

    7x Water of Oblivion

    15x Cerberus' Pelt

    11x Hellstone



    - of the Soul (55) [T]


    Stats :

    Strength +19

    Strength +31%

    Charisma -13


    Ressources :

    26x Hellstone

    7x Jaspe



    - of the monster (55) [T] => could potentially be "of the Behemoth ?"


    Stats :

    Health +413

    Strength +33%

    Constitution +8

    Threat +28


    Ressources :

    8x Water of Oblivion

    11x Hellstone

    13x Jaspe



    - of Mercury (55)


    Stats :

    Damage -3

    Agility +8

    Intelligence +16

    Intelligence +19%

    Blocking +31


    Ressources :

    3x Water of Oblivion

    27x Cuprite

    3x Hellstone

    Good news, I received a lot of data on UW Prefixes and Suffixes !


    Here is some data on prefixes you're missing / lacking infos :


    - Valentinus (107)


    Stats :

    Armor +900

    Strength +39

    Constitution -50

    Constitution +11%

    Charisma +30%

    Intelligence +47


    Resources :

    28x Typhon's Leather

    21x Sugilite

    6x Soul Essence

    8x Hydra Scale



    - Camilus' (116)


    Stats :

    Armor +491

    Strength +31

    Dexterity +20

    Agility +10

    Charisma +30%


    Resources :

    8 x Almandin

    31x Typhon's Leather

    4x Sphinx Feather

    12x Soul essence

    13x Hydra Scale



    - Aurora's (119)


    Stats :

    Armor +557

    Strength +8%

    Charisma +15%

    Critical heal +43

    Block value +37


    Ressources :

    9x Typhon's Leather

    22x Sugilite

    37x Sphinx Feather

    1x Soul Essence

    1x Hydra Scale



    - Scribonius (120)


    Stats :

    Dexterity +18 (damn that's not a lot)


    Ressources :

    70x Almandin



    - Africanus (120)


    Stats : already displayed


    Ressources :

    12x Almandin

    58x Sugilite



    - Porcius (120)


    Stats : already displayed


    Ressources :

    11x Almandin

    24x Sugilite

    11x Sphinx Feather

    24x Hydra Scale




    I will try to do the same with suffixes soon, but there's a lot of them (and translation uncertainty on the names).

    Actually this is a pretty big deal. Some time ago, everybody would have 4 mercs (tanks and all damage dealers) on "direct attention stance".


    GF tried to fix this : if you have more than 2 mercs on "direct attention", the third and forth one will not deal any damage.

    So the same bug still exists, but we can only use it to boost one damage dealer.


    Another consequence is the amount of damage dealt by your tank. When you start being 100+, and your tank is your main character, its important for him to have decent damage, as he will deal tons of dmg with this glitch.



    Here is an example of a fight against a Turma close to mine. I think it's a good example of this glitch and how it affects Turma.




    The damage dealers have around 600 minimal damage, against 480 and 400 for our tanks. Yet, both of our tanks dealt more damage than our damage dealers... Except the one guy that uses "direct attention" stance.