Posts by MBT

    On x5 all items are improved by 5%, so if they are all below 95% condition, but above 100% durability then u will get extra 45% (9 items x 5)

    If they have 0% conditioning and under 100% durability, then u get like 1% on all of them or something like that, so total 9%

    Example:


    Chosen item:Sebastianus` Leather cap of Alleluia


    Duration: 02:45:21 (9921 seconds)


    9921 x 0.8 = 7936.8


    7936.8 x 0.8 = 6349.44


    6349.44 x 0.7 = 4444.608


    4444.608 – 4166 = 278.608


    4min 38 secs



    Should be this in seconds: 4166

    4166/9921 = 0.41991734704, so they gave -58% discount in total


    But let's forget about this bs. I've just found the right way to count it:

    9921 x 0.6 = 5952.6 (20% + 20%)

    5952.6 x 0.7 = 4166.82 (30% silver hammer)


    But they should give straight -70%, cause this is misleading


    Forging Sebastianus Cap of Alleluia

    Without Boosts around 2hrs 46min (166mins)

    I used Pumpkins (20%) Costume (20%) and Silver Hammer (30%), so total should be 70% shorter

    166mins x 0.3 ~ 49min

    But as u see in the video its 1hr and 9min

    Its around 59% faster, but it should be 70%

    I wanted 2nd turn forging with extra boosts, so I used extra amount of pumpkins. I was behind 3mins because of this bug and using extra pumpkins was for nothing for this item

    Please fix it

    I kinda understand why, but I activated like 10mins ago costume on x5 speed server and can still be worn 8:25 and Im like wtf? Should be 9 hrs 36min, not 8hrs 36min

    Its because time is changing back today in March, we sleep 1 hour less, but u should fix this bug, cause I got 1 hour less costume


    I think other players have the same BUG today

    49% NOT to hit

    72% NOT to hit 2x time

    50% NOT to hit crit

    50% NOT to block a hit

    75% NOT to avoid critical hits


    Also, its only 15 rounds, so anything can happen

    reds drop with very super low rate from dungeons (1 in 10000 i guess), i have a theory that it's correlated with how many rubies u bought, but thats not confirmed at all


    from expos or merchant, reds can only be from items that are lvls 125+ and there is no exception there, thats why first reds from expos u can get from dragon at 109 lvl with praetor pact


    u can get single red resources from every expo bosses (even from a bear)


    from merchant u can get redss from lvl109, but it'd super rare to see it and u would have to spend rubies to get them

    u can only get items without spending rubies +9lvls ur lvl or +11lvls if u have praetor pact and its also random if its only for gold

    so 114 is first lvl to have a chance with praetor pact to get a red for gold from merchant (125-114=11)

    items that are 12 or even 16 lvls above ur lvl are always for rubies, there is no exception here


    higher chance to get reds is if u have high lvl, if u farm only cassi u get all items from lvl 125+, thats why he drops more reds than dracolich (he has range from 113 to 137 depends on praetor pact)

    same goes with merchant, if u are lvl like lvl155-160 around that, all items from merchant are above 125lvl so that means higher chance to spawn reds


    u can get reds earlier if someone sell u red materials or u use anvils with 10-20-30% higher quality


    if u wanna know more about Gladiatus u can check my tutorial. I will update it in the future:

    With all these microevents like forge tools, scrolls, rubies, having -83% training every april like u can be pretty much self suficient and build whole guild alone, full stats, full reds and u will still wonder what to do with the rest of the gold

    ik its not rly the answer for the question, but i wouldnt like this option to lose master, that would just encourage me to kick everybody before going afk lol

    Hello, I've made tutorial to gladiatus some time ago. I already made some adjustments and added new stuff, but maybe u have some valuable info to add or u disagree with something

    The game pretty much ends at lvl 120, after that u dont get much. Only couple npcs with higher stats.

    U dont get any new mission after u reach lvl120 (pantheon ->missions), so after u complete all u have around 1000 favor in all gods. Thats a proof game ends at lvl120


    My suggestions:

    - merging provincarium arenas from all communities (thats a must, cause its super boring there)

    - adding dungeons in britannia

    - adding new scrolls would be fun


    There would be more players if the game would receive some updates. They don't deserve money. If u spend a lot on gladiatus, buying hourglasses etc please stop. They just dont deserve it. I aint jealous, just be real. Spend it elsewhere.


    Till 120lvl the game is fun, but then u got this mental block that its gonna be very boring road and u kinda lose motivation to play more

    3 day run to lvl80, then I slowed down

    could be faster if there was more arena XP, but I had no opponents cause of all 5 base stats

    I already uploaded full gameplay on my youtube, but I need to schedule them

    I used to done in 2017 the fastest x5 run to lvl100 in just 25 days without 50%exp regeneration boost