Gladiatus Crazy Add-On

  • This add-on is so great, thank you btw for this genius help :)


    => I would recommend to have one new feature in gladiatus (either via the add on or not), it would be the possibility to chose the number of resources we would like when we refine the items.


    I mean, now, when we click on refine the items, it fulfills with all resources ((if we have all) while we only need one resource for mercenaries items. So if only we could chose to put the number we want to refine items :)

    "Ce que l'on fait dans sa vie résonne pour l'éternité."

  • This add-on is so great, thank you btw for this genius help :)


    => I would recommend to have one new feature in gladiatus (either via the add on or not), it would be the possibility to chose the number of resources we would like when we refine the items.


    I mean, now, when we click on refine the items, it fulfills with all resources ((if we have all) while we only need one resource for mercenaries items. So if only we could chose to put the number we want to refine items :)

    totally agree!

  • TheBalkanPotato No because there is no need to re-run the simulation if you don't go back and possibly change any stats.

    If you want to re-run the simulation to get more accurate results, adding a 're-run' button is not a solution.

    What we will have to do, is add on option on the stats page to increase the number of simulated fights.

    So, what is your opinion?

  • Ehm. When you press the cancel button for the popup regarding soulbound items in market, it will buy it even though you have pressed cancel.

    35334963904_edb0613040.jpg


    BA Gladiatus.no

    BA+GA Gladiatus.se

    Translator NO

  • Simulator's battles were increased.


    Battles per simulation:
    Arena : 2000
    Turma : 500
    Expedition: 2000

    Expedition All: 100 per enemy

    Edit: Turma battles were decreased back to 500 due to heavy work load.

  • Is the critical % fixed?


    For me it looks like it do not count your % of critical hit chance. This might also be the case with the blocks?

    Are the value from crit hit. mixed up with lvl and do it look into +10% pact etcs?

  • I made some tweaks on the arena simulator.
    I found a bug were the simulator was not caping the resilience/block/critical points values (false alarm).


    The critical % is calculated from the formula: critical_points * 52 / (player_level - 8 ) / 5

    The simulator does not know if any of the players have activated any god buff or any pact, but I am planning to add buff options.

  • It seems like there has been an update, so the amount of the white in horrum is easier to see, but now we can't see how many of each mateial there are in an item


    No amount of material anymore



    Before you could see how many

    2cmqes7.jpg

  • The last update v.4.2.0 of add on it.s very good !!!

    I read all the update that they made and you can see it .


    [v4.2.0] (20/08/2019)[IMPROVEMENTS]

    • General

    - Show time until full expedition/dungeon points recovery

    - Show dungeon points when in areas without dungeons

    - Horreum numbers readability changes (white & green colors adjustments)

    - All required craft materials db added (based on Michalus' data)

    - Guild message text cache (what ever you type on the quick guild message is drafted)

    - Image cache improvements

    - Added 2 more shortcut buttons (disabled by default)

    - Double click will stack same items instead of loading them on a new spot

    • Reports

    - Rewarded items have border based on their quality

    - Attack back/again button next to each arena/turma report (↺)

    • Expedition

    - Added material's name on the material drop tooltip

    • Market

    - Added button that changes the price to item's value

    - Red/Green shadow added on scrolls you know/don't know (when searching for scrolls)

    - Warning icons when selling item (soulbound & can't buy back)

    • Arena

    - Global Arena: link to global highscore added

    - Global Arena: your guild name is now visible

    - Global Arena: guild-mates appear green

    - Global Arena: more translations added

    - Global Arena: battle reports added

    • Player

    - Show the durability % of other players' items

    - Buff bar: added life refresh rate buff (underworld + pray)

    - Show additional player information under their description

    • Packages

    - New 🔗 icon indicating a soul-bound item

    - Added placeholders for pages to be loaded

    • Forge

    - Added button to show/hide player dolls at forge/smelt/workbench

    - Send guild message for needed materials now can be edited

    - Item links to gladiatus-tools.com for more items information

    - Total available in Horreum materials are shown in the quality drop-down

    - Fist available quality material is auto selected in the drop-down

    • Pantheon

    - Show amounts of owned rewards

    • Settings

    - Data export includes arena target list data

    [BUG FIXES]

    • General

    - Stability improvements and tweaks

    - Audio random dependency error fix

    - Removed recipe materials' amounts from the tooltips (were invalid)

    - Item tooltips materials are now correct (but no amounts, too big data to load on every refresh)

    • Reports

    - Improved battle analyzer (better name matching and conflicts handling)

    • Messages

    - Fixed new guild member detection bug

    • Packages

    - Learned/Unlearned scrolls detect fix

    - Packages item gold fix for amounts

    - Added lithuanian exception (threat, healing) on advance packages filters

    • Arena

    - Guild members were not highlighted in cross-server turma

    - Fixed wrong error message when Global Arena request is blocked

    - Add to target list now works when on multiple opened tabs

    • Merchants

    - Double click does not buy items that worth rubies anymore (to avoid mistakes)

    • Guild

    - Guild buildings script not loading on update

    - Guild storage character items were not highlighted based on quality

    • Auction

    - Do not save player/mercenary (doll) on auction remember feature

    - The bid button will be disabled after a successful bid

    - "Levels you can see" were not shown at the top of the page

    • Market

    - Fixed bug when canceling all the packages in the last page of the market resulting in showing no packets after

    - Fixed layout bug on the sell mode (bug on Firefox based browsers)

    - Fixed wrong market links on advance menu

    - Guild Market script now don't run on admin page

    - Fixed no confirmation box bug (on soulbond or 1g items)

    • Dice Event

    - Fixed timer/info bugs

    • Server Quests

    - Fixed event cool-down timers to scale based on server's speed

    - Fixed timer cool-down after server quest attack failed [testing, attack while working]

    • Mobile Accessibility

    - Messages actions are visible without mouseover

    • Settings

    - Empty language select option removed

    • Player

    - Show critical buff fix

    • Settings

    - Export data was not working on Firefox

    - Cross browser login updeated to work with latest gladiatus version