Prefixes, Suffixes and Materials

  • Im working on intl ver. Have all data (stats of all combos, ingredien for all combos and names worldwide) but struggling with lack of time.


    Should be done this weekend. Hopefully.

    image.png

  • Right, after hunting for last two days i got bit of information for you, mainly compared against your site and try to provide the information you are missing - scroll image/unknown materials etc.


    i'll break it down into four spoilers.



    UW - Prefixes scroll images + resources needed.


    UW - Suffixes scroll images + resources needed




    Unknown or missing materials


    Missing materials UW suffixes



    Hope it helps you out a bit, posting here as didin't see 'proper' thread made by You to post it.

    Edited 2 times, last by DatPure: Adding Orianus Edit v2 Adding Mercurialis ().


  • just a small hint that may help you with non-english scrolls


    you can directly translate scroll contenant with chrome

    for example ( i'm play with arabic language )








    not very accurate translation but it gives you an idea

  • @Skarsburning Some more Gladiatus internal information over the items that may help you, you can add them to your site if you like too.



    Every item has a hash code, Items with the same hash code can be stacked.


    For example, my sword
    "Lucius Club of Chakra" has the hash code "fqd-1-1-emn-0-3e-3y-0-0-0-h-30-0-0-2-0-0-fqd"

    An other example, an other item, before and after I sold it to a merchant (it was flagged as sold, and the message that it is already sold appeared on its tooltip)
    "Copper bracers of Readiness"

    "fqd-5-2-9i-0-0-l-0-0-0-0-0-0-0-1-opx-0-fqd" before sold

    "fqd-5-2-9i-0-0-l-0-1-0-0-0-0-0-1-opx-0-fqd" after sold

    The hash can be split on every "-" char. So for the gear items we have
    "{0: Player ID} - {1: Item Category} - {2: Item Sub Category} - {3: Item Price Gold} - xxx - {5: Item Prefix ID} - {6: Item Suffix ID} - xxx - {8: sold flag} - xxx - xxx - xxx - xxx - xxx - xxx - {15: Item Durability} - xxx - {15: Souldbound Player ID}"

    The decoding of each value is a little tricky. I am not going to explain it, there is no need, here is the code I used to decode them on GCA:



    So for the "Copper bracers of Readiness" we have
    Prefix ID hash_decode ('0') which is 0 and Suffix ID hash_decode ('l') which is 21
    Prefix 0 is no prefix
    Suffix 21 is "of Readiness"



    That all been said, personally speaking, the biggest IDs that I have seen :

    Prefix ID 187

    Suffix ID 293

    Some of the suffixes has a blank name (maybe no scrolls exist for them), for example suffixes from 100 to 108 are blank suffixes, but I think they still give some stats. (Example https://prnt.sc/le7b5j , item with suffix 102)


    Also, code to print all your scrolls in the packet page (you should be in the packages page, on the scrolls category):




    So here are my data, I think you have most of them but I saw some differences on the prices...