Changelogs (game updates)

  • v2.9.0 - 23.05.2017

    • Changed: Actions in vacation mode:
      1) Enabled the following actions in vacation mode: Messages (list, read, write, folders etc); viewing player profiles; game rules; memo
      2) Disabled the following drag&drop actions in vacation mode: taking packages; buying & selling from / to vendor; consuming items (i.e. drop on avatar or guild library) >> [normally those actions were already disabled in v-mode however it was still possible to still undertake them in some circumstances]
    • Added: Player autocomplete in search field if player search selected
    • Improved expedition-points/dungeon-points calculation - this change should also fix those "activated centurio but didn't get expedition points filled up" - bugs
    • Improved "on that page" actions in packages - before that change it was possible that other packages were deleted than the ones a player could see (e.g. if new packages arrived between loading the page and the use of the option). Now only packages which can be seen (on the page) are affected
    • Feature: Added warnings regarding Dis Pater costume:
      1) added a warning when entering the Underworld that says "you already have the costume for this difficulty. Defeating Dis Pater again will not give you another costume until you use the one you already have."
      2) Altered the confirmation dialog when removing the Dis Pater costume to include a highlighted warning explaining that the costume will disintegrate once removed.
    • Shortened name of the first underworld opponent (mirror) if the nickname is too long
    • Added shortening also on package-page (e.g. for sender names)
    • If a text is shortened by "…" e.g. nicknames now a cursor with "?" is shown when hovered.
    • Clicking next to a information pop-up window now cancels the pop-up instead of "OK" it

    v2.9.1 - 14.06.2017

    • Some backend changes
    • Fixed drop of non-droppable affixes on smeltery >> There are still items in game with old affixes which should not be dropped anymore. If such an item was put to smeltery there was a low chance to get those no-use-anymore affixes as a forge recipe.
    • [Fixed]Expedition cooldown cancelled >> if the expedition- or dungeonpoints got full a running cooldown was cancelled after 1 minute
    • [Fixed] Expedition/dungeon: time for next point displayed incorrectly >> in time zones other than DE, the time stamp for the next expedition / dungeon point was displayed incorrectly. They were shown in DE timezone.

    v2.9.2 - 22.06.2017

    • Fixed: Several layout issues (buttons, texts, etc.).
    • Improvement: Some more push notifications (e.g. automatic update on level-up)
    • Fixed: Forge tools are not stackable in forge anymore; was possible under certain circumstances before (with no effect).
    • Improvement: Nicer progression bars in reconstruction event
    • Fixed: Serverquest did not start properly on some servers
    • Fixed: Dungeon points regeneration micro-event was broken
    • Fixed: Expedition buffs like Centurio's reduced waiting time do not apply anymore to the Underworld.

    v2.9.3 - 28.06.2017

    • Fix for user lags: Under certain circumstances accounts could get stuck in loading (=not playable anymore)

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  • v2.10.0 - 12.07.2017

    • Personal game popups now appear instant instead without a page reload (levelup,…)
    • Feature: Level and quality to item icons
    • Expedition bonuses can be deactivated now
    • Fix: "To expedition" vs. event locations ("To expedition" didn't work after an event-expedition)
    • Improvement: Arena/CT: Better AJAX-error messages
    • Feature: "Instant revenge"-links in battle reports (Arena, Circus, Expeditions)
    • Fixed browser console error spam after logout

    v2.10.0 Known issue - 14.07.2017:

    Quote
    The new attack button in the combat reports currently has an issue where it doesn't warn you about your event points or Underworld points being empty. So if you are using it in an event location or an Underworld location, please be aware of the fact that using it might cost you rubies. We recommend you check the enemy overview first before attacking in these areas.

    v2.10.1 - 20.07.2017

    • reworked achievement system in backend
    • Changed chat-link to fix issue with tooltip in mobile view
    • Some changes in drag & drop (We made some changes on drag on drop concerning stack sizes. E.g. it wasn't possible to drag a stack of 60 soulmirrors to a stack of 60 soulbounded items. Now this should be fixed. Now you can also drag a stack of 60 items to a stack of e.g. 70 items and then just 30 items will be moved)
    • Fixed: Wrong difficulty of underworld (Cancelling a travel to underworld didn't reset the difficulty… now it does
    • Fixed: Dead achievement links and javascript error (Achievement titles had a bad link)
    • Fixed: Missing active class on comparison doll menu (On auction house the selected doll for comparison tooltips weren't highlighted correctly)
    • Fixed: "Circus Provinciarum" Tab double spaced (On Windows with Firefox the CP tab was double spaced)
    • Fixed: Ajax Errors weren't shown on CP page
    • Fixed: Buff "Increase Max Dungeon Points" broken in some cases.

    v2.10.2 - 27.07.2017

    • Fixed: Placing items in inventory using less space than actually necessary: It was possible to place items in inventory although there was not enough room for it… e.g. 2 stacks of chicken (each 2x2) in a 2x4 box.
    • Fixed: Packages vs stack size: If someone dragged e.g. a stack of 60 items out of his packages all other stacks were marked as possible "drop" (so highlighted green) although the sum of both stacks exceeded 100… if he/she dropped it there a "not possible" was shown and the package faded back.
    • Improvement: Delivery of prizes of reconstruction events is now more "fair" Now all users get a price which have at least as much resources spent as the top 20 user. Before if more then one user were on place 20 only one got the prize.
    • Fixed: Revenge-links didn't work on serverquest reports
    • Fixed: After servermerge some items were lost
    • Fixed: Wrong preselection value in "move stack"-overlay
    • Fixed: Quality indicator stays in inventory if a green item is dragged to smeltery
    • Fixed: Statistics in user's profile were blank if not logged in
    • Fixed: Revenge link doesn't show ruby removal
    • Fixed: White page if no opponents can be found in provinciarum


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  • v3.0.0 - 17.08.2017

    • Higher max levels for guild buildings
      • guild storage: 16
      • Villa Medici: 18
      • rest: 20
    • increased max storable gold in guild
    • Fixed: Chat crashes
    • New expedition NPC rating
    • New country: Britannia

    v3.0.1 - 25.10.2017

    • Improvement: Adjusted quality distribution for vendor items
    • Added: Forge resources drops for Britannia mobs
    • Changed backend to prevent bugged auctions
    • Fixed: After travelling from Germania to another country sometimes the dungeon description was missing
    • Fixed: Serverquest 4th reward icon displays loca key instead of the actual reward

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    v3.0.0_pl2- 09.11.2017

    • Fixed: no forge resources drops

    v3.0.1_pl1 - 28.11.2017

    Changelog:

    • Fixed serverlags caused from 3.0.1 update

    Additionally all changes from 3.0.1 are included after updating to 3.0.1_pl1

    • Improvement: Adjusted quality distribution for vendor items
    • Added: Forge resource drops for britannia mobs
    • Changed backend to prevent bugged auctions
    • Fixed: After travelling from germania to another country sometimes the dungeon description was missing
    • Fixed: Serverquest 4th reward icon displays loca key instead of the actual reward

    v3.0.2 - 13.12.2017

    • Fixed: Missing buffs in eventnews [If there was an event with the same buff but different effects only one of the effect was shown in newspost.E.g. No durability loss on expeditions / arenafights / …]
    • Fixed: Dungeon buffs links are not working as intended [When the dungeon buffs were active, the buff linked to the last expedition, instead to the last visited dungeon.]
    • Fixed: Statistics shown under 'victories' seem to get stuck/not getting updated [Were updated only when the eventhandler was restarted… so actually once a week instead of instantly]
    • Fixed: Event locations counts as location 0 [For missions, news and tasks event locations counted as location 0 of the current country.e.g. if you have the task "Defeat rat 10 times" and you defeat the first opponent of an event location it counts as a rat.Or defeating the boss of an event location when the first boss of a country hasn't been defeated yet triggers a servernews that the location 0 boss has been defeated the first time.]
    • Fixed: Payment overlay not loading [Whenever a link was clicked (e.g. happy hour buff link, buy rubies) that forwarded to payment page and additionally should open the payment overlay, the overlay didn't open]
    • Improvement: combat logs and messages will be kept for 7 days now

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  • v3.0.3 - 28.03.2018 11:00

    • server merge fixes
    • performance fixes

    v3.1.0 - 07.05.2018

    1. Resource Stash (Horreum)

    • A new inventory where crafting resources can be stored and upgraded.
    • The Horreum tab is located within the Forge window.
    • The Malefica tab has been relocated to the General goods window.
    • Malefica has been added to the main navigation menu.

    2. Bugfixes:

    • A bug has been fixed which let players buy the Sponge for 0 rubies.
    • A bug has been fixed which made private messages appear empty to the receiver when certain UNICODE characters had been used.
    • A broken forge base item dropdown in the AE version has been fixed.

    3. General changes:

    • Improved server performance due to several optimisations.
    • Event items can be used in any event now.
    • The guild honour limit has been increased

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  • v3.1.1

    Content summary

    Features

    • Re-balancing for Britannia NPCs (The 3 NPCs that get the changes are: Callirius, Mercenary, Carvilius)
    • Added more contrast to drag'n'drop items

    Bugfixes

    • Set-Cookie header is ignored (so cookie bar reappeared on each pageload)
    • Improved performance and database structure

    Important

    • this update will take longer than regular updates
    • the update will be rolled out gradually (not all servers at once)
    • during the update each server might be offline up to 30 minutes

    Schedule

    • Country: DK EE LT LV NL SE >> Thursday, 14.06. start at 10:00 (estimated end ~ 14:30)
    • Country: CZ FI NO TW YU >> Monday, 18.06. start at 10:00 (estimated end ~ 14:30)

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  • v3.1.2 - 11.07.


    Ave Gladiators!


    the Gladiatus game update 3.1.2 has been scheduled for Wednesday, 11.07.2018 at 13:00.

    With this update the in-game forum links will be updated (old boards will disappear on 13.07.)

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  • v3.1.3

    Content summary

    Bugfixes

    • [FIXED] Fixed an issue where the achievement progress sometimes got stuck
    • [FIXED] Some backend issues are fixed now
    • [OPTIMIZATION] A few database optimizations have been done

    Important

    • the update will be rolled out gradually (not all servers at once)

    Schedule

    • Country: DE >> Tuesday, 13.11. start at 10:00
    • Country: All the others >> Tuesday, 13.11. start at 13:00

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