Changelogs (game updates)

  • v2.9.0 - 23.05.2017

    • Changed: Actions in vacation mode:
      1) Enabled the following actions in vacation mode: Messages (list, read, write, folders etc); viewing player profiles; game rules; memo
      2) Disabled the following drag&drop actions in vacation mode: taking packages; buying & selling from / to vendor; consuming items (i.e. drop on avatar or guild library) >> [normally those actions were already disabled in v-mode however it was still possible to still undertake them in some circumstances]
    • Added: Player autocomplete in search field if player search selected
    • Improved expedition-points/dungeon-points calculation - this change should also fix those "activated centurio but didn't get expedition points filled up" - bugs
    • Improved "on that page" actions in packages - before that change it was possible that other packages were deleted than the ones a player could see (e.g. if new packages arrived between loading the page and the use of the option). Now only packages which can be seen (on the page) are affected
    • Feature: Added warnings regarding Dis Pater costume:
      1) added a warning when entering the Underworld that says "you already have the costume for this difficulty. Defeating Dis Pater again will not give you another costume until you use the one you already have."
      2) Altered the confirmation dialog when removing the Dis Pater costume to include a highlighted warning explaining that the costume will disintegrate once removed.
    • Shortened name of the first underworld opponent (mirror) if the nickname is too long
    • Added shortening also on package-page (e.g. for sender names)
    • If a text is shortened by "…" e.g. nicknames now a cursor with "?" is shown when hovered.
    • Clicking next to a information pop-up window now cancels the pop-up instead of "OK" it

    v2.9.1 - 14.06.2017

    • Some backend changes
    • Fixed drop of non-droppable affixes on smeltery >> There are still items in game with old affixes which should not be dropped anymore. If such an item was put to smeltery there was a low chance to get those no-use-anymore affixes as a forge recipe.
    • [Fixed]Expedition cooldown cancelled >> if the expedition- or dungeonpoints got full a running cooldown was cancelled after 1 minute
    • [Fixed] Expedition/dungeon: time for next point displayed incorrectly >> in time zones other than DE, the time stamp for the next expedition / dungeon point was displayed incorrectly. They were shown in DE timezone.

    v2.9.2 - 22.06.2017

    • Fixed: Several layout issues (buttons, texts, etc.).
    • Improvement: Some more push notifications (e.g. automatic update on level-up)
    • Fixed: Forge tools are not stackable in forge anymore; was possible under certain circumstances before (with no effect).
    • Improvement: Nicer progression bars in reconstruction event
    • Fixed: Serverquest did not start properly on some servers
    • Fixed: Dungeon points regeneration micro-event was broken
    • Fixed: Expedition buffs like Centurio's reduced waiting time do not apply anymore to the Underworld.

    v2.9.3 - 28.06.2017

    • Fix for user lags: Under certain circumstances accounts could get stuck in loading (=not playable anymore)

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    Community Manager of Gladiatus [BA] [CZ] [DK] [EE] [FI] [LT] [LV] [NL] [NO] [PL] [SE] [TW]

  • v2.10.0 - 12.07.2017

    • Personal game popups now appear instant instead without a page reload (levelup,…)
    • Feature: Level and quality to item icons
    • Expedition bonuses can be deactivated now
    • Fix: "To expedition" vs. event locations ("To expedition" didn't work after an event-expedition)
    • Improvement: Arena/CT: Better AJAX-error messages
    • Feature: "Instant revenge"-links in battle reports (Arena, Circus, Expeditions)
    • Fixed browser console error spam after logout

    v2.10.0 Known issue - 14.07.2017:

    Quote
    The new attack button in the combat reports currently has an issue where it doesn't warn you about your event points or Underworld points being empty. So if you are using it in an event location or an Underworld location, please be aware of the fact that using it might cost you rubies. We recommend you check the enemy overview first before attacking in these areas.

    v2.10.1 - 20.07.2017

    • reworked achievement system in backend
    • Changed chat-link to fix issue with tooltip in mobile view
    • Some changes in drag & drop (We made some changes on drag on drop concerning stack sizes. E.g. it wasn't possible to drag a stack of 60 soulmirrors to a stack of 60 soulbounded items. Now this should be fixed. Now you can also drag a stack of 60 items to a stack of e.g. 70 items and then just 30 items will be moved)
    • Fixed: Wrong difficulty of underworld (Cancelling a travel to underworld didn't reset the difficulty… now it does
    • Fixed: Dead achievement links and javascript error (Achievement titles had a bad link)
    • Fixed: Missing active class on comparison doll menu (On auction house the selected doll for comparison tooltips weren't highlighted correctly)
    • Fixed: "Circus Provinciarum" Tab double spaced (On Windows with Firefox the CP tab was double spaced)
    • Fixed: Ajax Errors weren't shown on CP page
    • Fixed: Buff "Increase Max Dungeon Points" broken in some cases.

    v2.10.2 - 27.07.2017

    • Fixed: Placing items in inventory using less space than actually necessary: It was possible to place items in inventory although there was not enough room for it… e.g. 2 stacks of chicken (each 2x2) in a 2x4 box.
    • Fixed: Packages vs stack size: If someone dragged e.g. a stack of 60 items out of his packages all other stacks were marked as possible "drop" (so highlighted green) although the sum of both stacks exceeded 100… if he/she dropped it there a "not possible" was shown and the package faded back.
    • Improvement: Delivery of prizes of reconstruction events is now more "fair" Now all users get a price which have at least as much resources spent as the top 20 user. Before if more then one user were on place 20 only one got the prize.
    • Fixed: Revenge-links didn't work on serverquest reports
    • Fixed: After servermerge some items were lost
    • Fixed: Wrong preselection value in "move stack"-overlay
    • Fixed: Quality indicator stays in inventory if a green item is dragged to smeltery
    • Fixed: Statistics in user's profile were blank if not logged in
    • Fixed: Revenge link doesn't show ruby removal
    • Fixed: White page if no opponents can be found in provinciarum


    glad_NM_S.jpg



    Community Manager of Gladiatus [BA] [CZ] [DK] [EE] [FI] [LT] [LV] [NL] [NO] [PL] [SE] [TW]

  • v3.0.0 - 17.08.2017

    • Higher max levels for guild buildings
      • guild storage: 16
      • Villa Medici: 18
      • rest: 20
    • increased max storable gold in guild
    • Fixed: Chat crashes
    • New expedition NPC rating
    • New country: Britannia

    v3.0.1 - 25.10.2017

    • Improvement: Adjusted quality distribution for vendor items
    • Added: Forge resources drops for Britannia mobs
    • Changed backend to prevent bugged auctions
    • Fixed: After travelling from Germania to another country sometimes the dungeon description was missing
    • Fixed: Serverquest 4th reward icon displays loca key instead of the actual reward

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    v3.0.0_pl2- 09.11.2017

    • Fixed: no forge resources drops

    v3.0.1_pl1 - 28.11.2017

    Changelog:

    • Fixed serverlags caused from 3.0.1 update

    Additionally all changes from 3.0.1 are included after updating to 3.0.1_pl1

    • Improvement: Adjusted quality distribution for vendor items
    • Added: Forge resource drops for britannia mobs
    • Changed backend to prevent bugged auctions
    • Fixed: After travelling from germania to another country sometimes the dungeon description was missing
    • Fixed: Serverquest 4th reward icon displays loca key instead of the actual reward

    v3.0.2 - 13.12.2017

    • Fixed: Missing buffs in eventnews [If there was an event with the same buff but different effects only one of the effect was shown in newspost.E.g. No durability loss on expeditions / arenafights / …]
    • Fixed: Dungeon buffs links are not working as intended [When the dungeon buffs were active, the buff linked to the last expedition, instead to the last visited dungeon.]
    • Fixed: Statistics shown under 'victories' seem to get stuck/not getting updated [Were updated only when the eventhandler was restarted… so actually once a week instead of instantly]
    • Fixed: Event locations counts as location 0 [For missions, news and tasks event locations counted as location 0 of the current country.e.g. if you have the task "Defeat rat 10 times" and you defeat the first opponent of an event location it counts as a rat.Or defeating the boss of an event location when the first boss of a country hasn't been defeated yet triggers a servernews that the location 0 boss has been defeated the first time.]
    • Fixed: Payment overlay not loading [Whenever a link was clicked (e.g. happy hour buff link, buy rubies) that forwarded to payment page and additionally should open the payment overlay, the overlay didn't open]
    • Improvement: combat logs and messages will be kept for 7 days now

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    Community Manager of Gladiatus [BA] [CZ] [DK] [EE] [FI] [LT] [LV] [NL] [NO] [PL] [SE] [TW]

  • v3.0.3 - 28.03.2018 11:00

    • server merge fixes
    • performance fixes

    v3.1.0 - 07.05.2018

    1. Resource Stash (Horreum)

    • A new inventory where crafting resources can be stored and upgraded.
    • The Horreum tab is located within the Forge window.
    • The Malefica tab has been relocated to the General goods window.
    • Malefica has been added to the main navigation menu.

    2. Bugfixes:

    • A bug has been fixed which let players buy the Sponge for 0 rubies.
    • A bug has been fixed which made private messages appear empty to the receiver when certain UNICODE characters had been used.
    • A broken forge base item dropdown in the AE version has been fixed.

    3. General changes:

    • Improved server performance due to several optimisations.
    • Event items can be used in any event now.
    • The guild honour limit has been increased

    glad_NM_S.jpg



    Community Manager of Gladiatus [BA] [CZ] [DK] [EE] [FI] [LT] [LV] [NL] [NO] [PL] [SE] [TW]

  • v3.1.1

    Content summary

    Features

    • Re-balancing for Britannia NPCs (The 3 NPCs that get the changes are: Callirius, Mercenary, Carvilius)
    • Added more contrast to drag'n'drop items

    Bugfixes

    • Set-Cookie header is ignored (so cookie bar reappeared on each pageload)
    • Improved performance and database structure

    Important

    • this update will take longer than regular updates
    • the update will be rolled out gradually (not all servers at once)
    • during the update each server might be offline up to 30 minutes

    Schedule

    • Country: DK EE LT LV NL SE >> Thursday, 14.06. start at 10:00 (estimated end ~ 14:30)
    • Country: CZ FI NO TW YU >> Monday, 18.06. start at 10:00 (estimated end ~ 14:30)

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  • v3.1.2 - 11.07.


    Ave Gladiators!


    the Gladiatus game update 3.1.2 has been scheduled for Wednesday, 11.07.2018 at 13:00.

    With this update the in-game forum links will be updated (old boards will disappear on 13.07.)

    glad_NM_S.jpg



    Community Manager of Gladiatus [BA] [CZ] [DK] [EE] [FI] [LT] [LV] [NL] [NO] [PL] [SE] [TW]

  • v3.1.3

    Content summary

    Bugfixes

    • [FIXED] Fixed an issue where the achievement progress sometimes got stuck
    • [FIXED] Some backend issues are fixed now
    • [OPTIMIZATION] A few database optimizations have been done

    Important

    • the update will be rolled out gradually (not all servers at once)

    Schedule

    • Country: DE >> Tuesday, 13.11. start at 10:00
    • Country: All the others >> Tuesday, 13.11. start at 13:00

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  • Contents [Hide]

    v3.1.3_pl2

    Dear players,


    Version 3.1.3_pl2 will be released on Wednesday, 23.01.2019 starting in DE at 10:00.
    If there are no issues, we will proceed to worldwide at 13:00.


    Changelog v.3.1.3_pl2:

    • bugfix for the broken prayers where players can get stuck
    • backend fixes


    Your Gladiatus Team

    z8qKeP8.png


    Board & Game admin Gladiatus

  • Contents [Hide]

    v3.1.5

    Dear players,


    Version 3.1.5 will be released on Wednesday, 06.03.2019 starting in DE at 10:00.
    If there are no issues, we will proceed to worldwide at 13:00.


    Changelog v.3.1.5:

    • [FIXED] It is now possible to enter https urls in guild website field
    • [FIXED] personal buffs be extended in a server merge, not deleted
    • [ADDED] edit option in the guild forum (Vox Logus I and II)
    • backend fixes


    Your Gladiatus Team


    €dit by Nightmare:
    version number changed from v3.1.4 to v3.1.5 as some backend fixes were added

    z8qKeP8.png


    Board & Game admin Gladiatus

  • Contents [Hide]

    v3.1.6


    Dear players,


    Gladiatus update to version 3.1.6 has been scheduled for 19.03.19.

    • 10:00 - DE
    • 13:00 - all other communities



    Changelog v3.1.6

    • [ADDED] The Easter Egg from the Easter event is now a secondary drop
    • [FIXED] Rebalanced NPCs in Britannia, affected NPCs are: Cingetorix, Carvilius, Taximagulus



    Your Gladiatus Team

    glad_NM_S.jpg



    Community Manager of Gladiatus [BA] [CZ] [DK] [EE] [FI] [LT] [LV] [NL] [NO] [PL] [SE] [TW]

  • Dear players!


    We have scheduled the Gladiatus update to v 3.2.0 for next week: Thursday, April 11th:


    • 10:00 - DE rounds
    • 13:00 - all other rounds






    Changelog for v3.2.0



    1. [ADDED] We implemented the following features in Forging and Smelting:


    • All slots in the forge section are usable with gold or rubies now
    • Increased the extra item slots in the forge from 3 to 4
    • The extra slots have a background image of the according extra item (forging tool)
    • Only the extra item in the slot, that is shown as background image will be accepted
    • The forging time is reduced by 50%
    • All slots in the smelting section are usable with gold or rubies now
    • The smelting sections has a slot for the Hammer item now
    • The smelting time is reduced by 50%

    2. [ADDED] We re-balanced Britannia Bosses again, most of the changes are in the section “Kent”


    3. [FIXED] It should not be possible anymore that two user buy the same item at the same time (parallel) on the market place.


    4. [FIXED] It is should not be possible anymore that two user buy the same item at the same time (parallel) on the auction place.


    5. [FIXED] Players unable to attack in AP & CP after equipping hard mode underworld costume should be fixed now.



    //Your Gladiatus Team

    35334963904_edb0613040.jpg


    BA Gladiatus.no

    BA+GA Gladiatus.se

    Translator NO

  • Hello,


    Unfortunately, due to a bug the forging time reduction doesn't work and we are working on a fix. This fix will hopefully come within the next 2-3 weeks (due to the holidays).


    We apologize for the inconvenience and thank you for your patience and understanding.

    glad_NM_S.jpg



    Community Manager of Gladiatus [BA] [CZ] [DK] [EE] [FI] [LT] [LV] [NL] [NO] [PL] [SE] [TW]

  • v3.2.1 - 24.04.2019


    We have scheduled the Gladiatus update to v3.2.1 for next week: Wednesday 24.04.2019


    • 10:00 - DE rounds
    • 13:00 - all other rounds



    Changelog:


    • [FIXED] The forging time is reduced by 50% now
    • [FIXED] The “cancel messages” for forging and smelting are separated now and contain the correct information.

    glad_NM_S.jpg



    Community Manager of Gladiatus [BA] [CZ] [DK] [EE] [FI] [LT] [LV] [NL] [NO] [PL] [SE] [TW]

  • v3.2.1-pl1 - 7.06.2019 (today)


    Dear Players,


    There will be a hotfix rolled out today to fix internal backend issues. Please note that during the update servers might be down for a short time.



    Kind regards

    Your Gladiatus Team


    @17:09 the hotfix is being rolled out right now

    glad_NM_S.jpg



    Community Manager of Gladiatus [BA] [CZ] [DK] [EE] [FI] [LT] [LV] [NL] [NO] [PL] [SE] [TW]

  • v3.3.0 - July 18th, 2019





    Dear Players,


    we have scheduled Gladiatus update to Pre-Lobby Game Version 3.3.0 for Thursday, 18.07


    • DE at 12:00
    • all other countries at 14:00



    Changelog v3.3.0


    • [FIXED] Problem with messages to the guild not being delivered is fixed.
    • [ADDED] Prepare the Game version for the Lobby and enable the account sync between lobby backend and game (this is pre lobby version, so changes will be made in the backend only and players won't see any changes in game yet)


    Best regards

    Your GladiatusTeam

    https://image.board.gameforge.com/uploads/iis/glaLogo_xmas.png

  • Dear Players



    Please note that update v3.3.0 has been been postponed to Monday, 22.07



    Best regards

    Your Gladiatus Team

    glad_NM_S.jpg



    Community Manager of Gladiatus [BA] [CZ] [DK] [EE] [FI] [LT] [LV] [NL] [NO] [PL] [SE] [TW]

  • Gladiators!


    On Monday, 29.07 gladiatus servers will be updated to version 3.3.0-pl2 bringing some backend changes.


    Rollout will start in DE at 11:00 and all in other countries at 14:00.


    Your Gladiatus team

    z8qKeP8.png


    Board & Game admin Gladiatus

  • v4.0.0 - 01.08.2019

    Ave Gladiators!


    Lobby release comes with the new game version: v4.0.0 which will be installed today, 01.08, at 10:00 in DE and at 13:00 in all other Gladiatus communities.



    Changelog for v4.0.0



    [ADDED] Implement the full Lobby user flow


    • Login with email only enabled
    • New lobby start page enabled
    • New Login via Facebook enabled
    • Migration process to create an Gameforge account enabled



    [ADDED] Implemented a name generator to the game for new created Game accounts, it will generate a random name that can be changed for free one time and can be found directly after creating the account and where you select your gender.



    [REMOVED] Disable inviting new friends, the section with the recruiting link will be disabled. All recruiters should be still available


    [REMOVED] The option to change the email and password is disabled and will be changeable via Gameforge.com now

    glad_NM_S.jpg



    Community Manager of Gladiatus [BA] [CZ] [DK] [EE] [FI] [LT] [LV] [NL] [NO] [PL] [SE] [TW]

  • Ave Gladiators!



    On Monday, 19.08

    1. wrong (old) link to Gameforge.com portal which is displayed in player's profile in game will be replaced with the correct link leading to the new version of the portal. In order to do that gladiatus servers will be restarted which may lead to a short downtime ( a few minutes)
    2. issue with new game accounts not being validated/activated will be fixed with hotfix v4.0.0-pl2 that is going to be rolled out at 13:00

    glad_NM_S.jpg



    Community Manager of Gladiatus [BA] [CZ] [DK] [EE] [FI] [LT] [LV] [NL] [NO] [PL] [SE] [TW]