Dungeons after the recent updates. Some suggestions.

  • Suggestions to Improve Dungeons After the Recent Loot & XP Update

    With the latest changes to dungeon loot and XP rewards, the Underworld Medium costume feels noticeably weaker compared to Underworld Easy. It's better than it was before, but still not ideal. Here are a few suggestions to make Medium more appealing and balanced:


    1. Dungeon Equivalent of Apollo’s Blessing

    Currently, Blessing from Apollo provides a massive boost to expeditions: “You have a 10% chance of not using up any expedition points. Maximum expedition points are increased by 50%.”

    There is no equivalent for dungeons.


    Suggestion: Either convert one of the less-used pacts into a similar dungeon-focused blessing, or simply make Apollo’s Blessing work for both expeditions and dungeons.


    2. Regeneration Time for Dungeon Points

    Micro events currently offer regeneration time 25-50% bonuses for expedition points and rarely 25% for dungeons.
    Because of this, Underworld Easy costume will almost always outperform Medium due to it's regeneration advantage and amount of points from Apollo pact (my first point).

    Suggestion: Add dungeon regeneration time bonus for dungeons for every micro event increasing dungeon points, increase it from 25% to 50%, or if you implement similar pact as Apollo's Blessing add 50% bonus and rotate both, 25% and 50% just as we have for expeditions.


    3. Loot Quality & Drop Rates

    From my experience farming level 150 Marshes of Death and level 165 The Final Bastion dungeons with Underworld Medium active, the loot quality feels underwhelming, compared to Underworld Easy, I see significantly fewer orange items and red drops. I've seen similar feedback from players doing higher level dungeons as well.
    Since dungeons already have very high base drop rates (it’s common to get 20–25 items from 25 attacks even without the Underworld costume active), the Medium costume currently doesn’t feel rewarding enough to justify using it over the one for expeditions from Underworld Easy.

    Suggestion: Drop rate for orange and red items should get a little boost, especially in new Britannia dungeons, considering dungeons require much more from the player to complete than just killing the same expedition monster over and over again.


    4. Dungeon - Boss Items Highscore

    It was already suggested in one of the topics in this forum --> LINK
    Currently we can sort drops from Standard to Orange quality. Red drops only shows in Standard category and they get lost very quickly because of other drops like blue, purple, orange.

    Suggestion: Add Red quality option for checking the dungeons boss item drops Highscore.



    Overall the update is very positive especially for lower levels with these dopamine hits when they drop something orange or red from time to time, dungeons have finally adjusted values for XP and Gold, just slight tweaks adjusting pacts/micro-events/quality of loot and we will finally have something to choose from besides constant farm of Underworld Easy or Hard.

    Feel free to add more suggestion to this thread.