Battle for Britannia Update – My Thoughts and Feedback

  • (100% drop rate change the math above, but that math is still valid 5 out of 7 days per week).

    i play around 5-6 suits a week not 1 every 5 days, is your data correct? are you not playing with suits?

    It's a direct consequence of server speed. On x1 the costume lasts 2 days with 5 days uw cooldown, on x5 9 hours 36 mins with 24h cooldown. It's one of the reasons I abandoned my x1 110lv char in favor of starting from scratch on a x5 server.

    Edited once, last by marcin223 ().

  • Summary of my test run of UW medium costume with centurio on a x5 server.


    The Corrupted World Tree dungeon: 186 fights, 1 orange (flask...) / 64 purple / 121 blue

    In the meantime, taking advantage of the guaranteed loot, expeditions in the Forest Fortress, fighting Callirius: 86 won fights, 1 red (necklace) / 5 orange (all smeltable) / 20 purple / 60 blue


    Well... ¯\_(ツ)_/¯

  • (100% drop rate change the math above, but that math is still valid 5 out of 7 days per week).

    i play around 5-6 suits a week not 1 every 5 days, is your data correct? are you not playing with suits?

    My data is correct. There is just a huge difference in playstyle between normal servers and x5 servers.


    On x5, you can go all-in while wearing the UW costume, then just chill while waiting for the next one.
    On normal servers, things don’t work that way. Cooldowns are much longer and you need to play all the time, otherwise you’ll just get stuck and progress way too slowly.


    My point is that with the new update, and without extra buffs, both expeditions and dungeons feel pretty relevant now (especially for gold earning).

    The real difference makers are the buffs like pacts and UW1 that push expeditions ahead.
    Dungeons don’t have anything similar: no pact to boost dungeon points, and UW2 just isn’t on the same level as UW1.
    That’s something that could definitely be balanced in a future patch.


    Evro suggested adding a pact similar to Blessing of Apollo that would increase dungeon points, and I think that is a good idea. I also believe UW2 could use a rework. A couple of ideas are:

    • Gold boost: Right now UW2 gives +100% gold in dungeons. Increasing that to 120%, 130%, or even 150% would make dungeon vs expedition gold farming more balanced.
    • Forging materials: Another option is to add a buff like 100% chance to find forging materials. That way you have two clear choices UW1 for max gold, or UW2 if you want to stack forging materials.

    It should be either one or the other, not both!!! But even a single change like this would make dungeons feel more rewarding.

    So once again, base dungeons and expeditions are pretty much the same. Right now those buffs make expeditions more rewarding, but with a few changes dungeons can be equally good.

  • Every speed has its pros and cons. We’ve got something new, so there’s no point in looking for problems where there aren’t any.

  • ok i understand now

    i also have a x1 account with no suit

    but i get different values you said:

    That is 1.7 times more gold in dungeon than on expedition.

    I said that we are selling around 80% of drops so adjusted values




    i did 118 expeditions

    got 992.983 gold

    and 41 drops (15 of wich were materials)-> 26 items worth 333.570


    using apollo pact




    i did 97 dungeons

    got 458.797 gold

    and 78 items worth 861.867 gold


    my point, is your data is incorrect, i even used dungeons eggs so i did more dungeons, expetions are still way better in drop / gold ratio this said the dungeon buff feels perfectly nice i dont think further changes need to be done, its simply perfect.

    I didnt use any expediton eggs but i used dungeons eggs to run a similar ammount of them. Dungeon regen time is slow and i wont have been able to run it close to 100 if not.


    Normally eggs wont be used, so during the same ammount of time expedtion will still provide higher total gold than dungeons. ( Because we can do more expedition due to the faster regen time). Even more if you used apollo, i just tried to make them as close as possible and get the sample to 100. But its a hard task of speed x1 with no boosters in this little time and no suits.



    probably your data had a lower sample than mine, i still get more gold from expeditions.


    it was a old account i never played witn, lvl 91, the drop quality was very similar in both dungeons and expeditions


    from expeditions i got 0 green, 34 blue, 6 pink, 1 orange

    from dungeons i got 24 green, 50 blue, 5 pink




    if i can suggest you do a higer sample so we can compare results.



    as you can see combine the gold from items (assumimg you sell them all) from both dungeons and expeditions and its pretty close but my data is very different to yours.



    Please could you run a further sample, we can compare again after the event ends.


    Thanks



    Comparing both results (ill wait for your adjusted 100 sample data)


    Expedition adjusted earnings: 351k + 64.8k = 415k gold

    Dungeon adjusted earnings: 224k + 418k = 642k gold


    415/25 = 16.6k gold per expedition

    642/25 = 25.7k gold per dungeon


    Expedition adjusted earnings: 993k + 334k = 1,327k gold

    Dungeon adjusted earnings: 459k + 862k = 1,312k gold



    1327/118 = 11.2k gold per expedition

    1312/97 = 12.5k gold per dungeon


    with no pacts or suits, you can do more expeditions daily than dungeons, so you still earn more gold daily from expeditions than from dungeons.

    I get lower gold per expedition/dungeon because i sadly dont have a higher account on low speed server.


    then apply the daily expedtions and daily dungeon max ammount per day with your server speed, and expeditions are still superior.


    We need to adjust this gold per expedtion and per dungeom to the max ammount of daily expeditions and dungeons




    With my sample and centurion on, during 7 days and doing all points possible:


    From Expedition: 2.777.600 gold

    From dungeoms: 2.425.000 gold



    248 weekly expeditions


    194 weekly dungeons




    Adding apollo pact


    From Expedition: 3.225.600 gold

    From dungeoms: 2.425.000 gold





    260 weekly expeditions (10% of not loosing point) -->288 weekly expedition assuming a rounded 10%


    194 weekly dungeons




    Adding the apollo pact changes the balance of it eben more, all this calculation are from speed 1 and no suit.



    You assumed dungeoms give more gold, but i did this 100 run test and adjusted them to weekly normal run, and both pact and put of pact expeditions are still on top in terms of gold. With no event bonuses too.


    This beimg said, dungeons feel as support way to further lebel up amd be able to reach the new update items, while expeditions continue to be the main way of leveling, drop and suits. But this changes drastically with the active current micro event, or with the suits added. So this data will be only valueable under level 100 where no suits can yet be used.


    I perosnally find it a noticeable bopster in gold exp and help us keep playing the game without seeming it impossible to reach the new levels added in the update, making the game more enjoyable and playable, as dungeons before were totally useless.





    Edited 5 times, last by Bukanero ().

  • Evro suggested adding a pact similar to Blessing of Apollo that would increase dungeon points, and I think that is a good idea


    this could be interesting but the issue with dungeons is their regen time even with suit on. I understand it, but the expedtions regen time is way way faster, yet why would anyone swap from apollo to a new pact that gives more dungeons points unless there a top dungeon micro event like this 200% xp one. For 99% of time i dont get it and would still run apollo permamnently.


    As i see it now, dungeons give a boost to reach fast lvl 100 specially on x1 servers, no one played dungeons before, now they turn part of game. Over 100 and with suits you are right that the math changes. But if you think it carefully on both scenarios the apollo pact is superior just because of that regen time, unless speciall dungeon micro events are added. I think the chamges need to be done in the micro events rather than in the suits gold on drop



    doing adjusted microevents will allow us to choose c2 or c1, with faster regen dungeon micro events, 200% exp dungeon , 50% dungeon points , vs expedtion focused micro events (ruby, tools, gold exoedition, exp expedition etc)

    Dependimg on the event style we can choose one or other costume, spare events 5 days from each so every speed can plan correctly the desire suit. While in the middle they can add the rests days and bulky events (to call it some how)



    if this was the case and dungeon microeevents are adjusted and become part of the event pool in a more frequent and adjusted rate that new pact will make sense and we could change apollo with it as well as the uw dress.





    i tried the new dungeons and on many servers, and i really i dont feel any change needs to be done trully, just proper focused micro events so we swap c1 c2 according to it. The update has been very nice implememted is impresive, they have done a lot of work

    Edited once, last by Bukanero ().